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3 Must Changes In Quabbleball(By a player who has played too much)

What changes do you support?


  • Total voters
    24

TallBlondeDude

Librarian
Minecraft IGN: TallBlondeDude
Auralock Dark Follower Phoenix Serpent Vampire Werewolf Linked Faerie
#1
We all know Quabbleball has issues. This is obvious upon the first game, and still obvious at the 1200th. After talking with a lot of fellow people who play Qb (Quabbleball) too much, we have come up with 3 changes that would push to game to a much healthier location. These changes are not extreme, more so tweaks.

1. Add the ability for the defender to pick the ball up from the air and floor. This would be a copy and paste of the passer's ability (the use item one). This would allow the defender to grab a ball that has missed and is on a floor, as well as allowing it to counter an advanced technique that involves dropping the qb then picking it back up. This technique is very prevalent at high skill qb gameplay and can invalidate the defender completely.
2. Change the snidget to spawn randomly. Searcher is overpowered. I can say this as the searcher with the highest snidgets caught in a game (17). This change would slow down the number of snidgets caught. It would also increase the searching part of searcher! This is not done much anymore as many searchers can follow it as it jumps, as well as knowing where it respawns after being caught. There is some games where I never lose track of the snidget, not really searching am I!
3. Add 1-second cooldown to the bruiser abilities and remove 1 second of stun. If possible I would also increase the bruiser ball movement speed to compensate. This is to remove perma-stunning. This is were a player camps over another player, effectively taking them out of the game. This leads to an unenjoyable experience for everyone involved. I have both done it and had it done to me. I have heard quotes such as "i am so stressed" "this isnt fun" and of course, the /leave.

These 3 changes would provide so much health to this currently sick game.
Thanks for reading, Tall_Morte (TallBlondeDude)
 
Last edited:

MamaDuckie

Head of Media
Head Staff
Staff
Minecraft IGN: MamaDuckie
Staff Head Staff Raven Linked
#2
Hello and thank you for the suggestion! I'm going to bring this up with the Poltergeist team to see what they think and get back to you as soon as I can!
 

MamaDuckie

Head of Media
Head Staff
Staff
Minecraft IGN: MamaDuckie
Staff Head Staff Raven Linked
#3
'ello! I've returned in order to give you a small update on this. As per a recent update post regarding Quabbleball, passers can no longer drop the quabble and defenders no longer need to use their right click ability to pick it up in mid air. The snidget spawn has been randomized as well as the bruiser knockout has a shorter duration. You can see a more detailed response here: https://potterworldmc.com/threads/quabbleball-update.5513/

Thank you again for your suggestion and hope to see more from you in the future!