Yo! 100% agree with you Zo. I don't think it's unreasonable at all to have something like checkpoints, especially when you have been able to make it really far in certain parkours, only to have to be sent back to the very beginning just because you fell. Take the library parkour- that is one LONG parkour.. with absolutely no checkpoints. I have quite literally spent days on that parkour just trying to get to the end, to no avail- despite having made it very far. I don't really get why things like the Hagrid Parkour have checkpoints while others do not. And for your point shqn, I disagree. I think it's unfair for players who are awful at parkour or struggle with it, to bar future quests from completion for them just because they aren't good in that area. While a parkour may not be impossible, for some, it may very well be because parkour isnt their strong suit. It's one thing to finish a quest quickly because it may be simplified, and another for a quest to literally be near impossible for someone who isn't good at parkour. Anyways, that's just my take on it