I'd like to describe a new dueling class map. Players would be placed inside a randomly positions inside a dark labytinth, (at this place, it might by Royal Gardens map, or any kind of labyrinth, but the description will be mostly inspired by this map) where they must either eliminate all opponents or can be option to find the hidden goblet to escape and win - if they survive long enough to reach it.
The maze would inslude various magical traps and obstacles, such as fire trap similar to those in the Woodshire quest (An Unbreakable Bond), appareo sections allowing to phase through walls, magical creaters around or ponds with undeground tunnels to different parts of the maze.
Of course, the winner is the last survivor, or through the second option whoever survives and gets out through the teleport by the goblet.
The maze would inslude various magical traps and obstacles, such as fire trap similar to those in the Woodshire quest (An Unbreakable Bond), appareo sections allowing to phase through walls, magical creaters around or ponds with undeground tunnels to different parts of the maze.
Of course, the winner is the last survivor, or through the second option whoever survives and gets out through the teleport by the goblet.