I just wanted to touch on some points that regard the current state of the Gauntlet. This is before talents have been released but after the nerf occurred.
Lumen bug is still active. Lumen "breaks" throughout games (mostly after you die) and when you cast it, it won't give you the night vision. It makes it difficult to see certain mobs and function throughout the game properly. Lumen Aestus also cancels out Lumen when it is used? I tried to see if this was also a thing in the World, it wasn't.
Lacerum and Contagious's nerf. With talents coming out, I know this rebalance was needed, and Lacerum is OP in dueling but Lacerum was a Gauntlet designed spell. New players are able to obtain by completing Gauntlets and ultimately, Lacerum is only a good shot in Dueling if you can make it. I don't think banning Lacerum in Dueling is a bad thing if we can get it's damage back for Gauntlets. Without Lacerum, the amount of time Gauntlet has been played has decreased so much and the amount of wins is also decreased because 1 hour isn't long enough to beat all the bosses. If rebooting Lacerum is not an option, decreasing the Boss's healths and resistance is required.
Enchantress - Specifically Magic Missile. In the last phase of Enchantress, Magic Missile is so OP. It can hit you from anywhere in the arena and with the mirror images, you can get hit with literally 4-5 at once which do an insane amount of damage. I don't know if this is fixable or we just have to live with it.
(EDIT)
Butcher - I don't know if the Butcher's cooldowns were lowered, but it for real like literally reaped FIVE TIMES in a row. Reaping is when it tags you and rips you across the arena, doing half your health. Now imagine 5 of those. In a row. Regardless, all of us died and we had to restart when it had 1 bar left. All the mobs the Butcher spawns is also invis now I literally don't understand what is going on anymore...
Timing - As of right now, the Gauntlet is unplayable. There is not nearly enough time to finish all 5 (4 if you exclude mini Zir) bosses and still make it by the end of the hour. Many of our runs need multiple boss replays because we die towards the very end. Our spells do no damage, mobs and bosses do too much damage, and the lag has been getting worse.
(END OF EDIT)
I hope when Talents get released some of these will get fixed, but if not, oh well. These are just things I've observed while playing. Hope this helps!
Lumen bug is still active. Lumen "breaks" throughout games (mostly after you die) and when you cast it, it won't give you the night vision. It makes it difficult to see certain mobs and function throughout the game properly. Lumen Aestus also cancels out Lumen when it is used? I tried to see if this was also a thing in the World, it wasn't.
Lacerum and Contagious's nerf. With talents coming out, I know this rebalance was needed, and Lacerum is OP in dueling but Lacerum was a Gauntlet designed spell. New players are able to obtain by completing Gauntlets and ultimately, Lacerum is only a good shot in Dueling if you can make it. I don't think banning Lacerum in Dueling is a bad thing if we can get it's damage back for Gauntlets. Without Lacerum, the amount of time Gauntlet has been played has decreased so much and the amount of wins is also decreased because 1 hour isn't long enough to beat all the bosses. If rebooting Lacerum is not an option, decreasing the Boss's healths and resistance is required.
Enchantress - Specifically Magic Missile. In the last phase of Enchantress, Magic Missile is so OP. It can hit you from anywhere in the arena and with the mirror images, you can get hit with literally 4-5 at once which do an insane amount of damage. I don't know if this is fixable or we just have to live with it.
(EDIT)
Butcher - I don't know if the Butcher's cooldowns were lowered, but it for real like literally reaped FIVE TIMES in a row. Reaping is when it tags you and rips you across the arena, doing half your health. Now imagine 5 of those. In a row. Regardless, all of us died and we had to restart when it had 1 bar left. All the mobs the Butcher spawns is also invis now I literally don't understand what is going on anymore...
Timing - As of right now, the Gauntlet is unplayable. There is not nearly enough time to finish all 5 (4 if you exclude mini Zir) bosses and still make it by the end of the hour. Many of our runs need multiple boss replays because we die towards the very end. Our spells do no damage, mobs and bosses do too much damage, and the lag has been getting worse.
(END OF EDIT)
I hope when Talents get released some of these will get fixed, but if not, oh well. These are just things I've observed while playing. Hope this helps!
Last edited: