I think with the addition of the pre-game wait, it also stopped telling you what the map which had been chosen was. For games like flying, or melting floor, this doesn't really matter because you can see the map before you have to do anything, but in hide and seek, you have to choose a block before you know what the map is. In some maps, like school library, it is fairly obvious, but with others, you can't really tell, so you have to guess at a block. I would suggest that the message saying the map is added back in.