Make the invisible blocks at the end of the Wipeout WizPE last section visible.
The jumps themselves are already fairly difficult even if they were visible, adding the invisibility factor is extremely unnecessary. Although, the jumps could even be made a bit harder if this change were to be made to compensate. Especially when one considers the sections that come before this one, this added nuisance is extreme overkill. The invisibility is disorienting, and the particles are not helpful for detecting block borders (even at full particles).
Thank you, please make this change it's an extremely minor change to the (by far) hardest WizPE map - I'd also like to add that if players are able to make it to that section to begin with, they're probably able to complete the course at some point, so it's not like this is a game-breaking change that would make the map extremely easy. I truly see no downsides to this change.
The jumps themselves are already fairly difficult even if they were visible, adding the invisibility factor is extremely unnecessary. Although, the jumps could even be made a bit harder if this change were to be made to compensate. Especially when one considers the sections that come before this one, this added nuisance is extreme overkill. The invisibility is disorienting, and the particles are not helpful for detecting block borders (even at full particles).
Thank you, please make this change it's an extremely minor change to the (by far) hardest WizPE map - I'd also like to add that if players are able to make it to that section to begin with, they're probably able to complete the course at some point, so it's not like this is a game-breaking change that would make the map extremely easy. I truly see no downsides to this change.