Make the map discoverable instead of handing people the map at once.
Why this change?
The moment people join at PWMC now, they have to fulfill quests to achieve experience and gold. Yet, they already know that there are villages and cities on given locations because /map just shows the whole map to everyone.
What would change?
Make it so that people only see Hogsworth and the area around it the moment they join for the first time. snip the map in regions so that players actually discover parts of the map as they go along. The parts of the map that people haven't discovered yet would be a darker color or black without any details of what could be in those parts of the map.
How would it work?
When flying/walking around the map they "discover" cities and villages. this same system could be used to let people discover parts of the map. The easiest way would be to snip the map into parts: Cities and the ground around it, mountain-regions, forests, etc. the moment a player gets over the border of such a region the region will be discovered.
Why this change?
The moment people join at PWMC now, they have to fulfill quests to achieve experience and gold. Yet, they already know that there are villages and cities on given locations because /map just shows the whole map to everyone.
What would change?
Make it so that people only see Hogsworth and the area around it the moment they join for the first time. snip the map in regions so that players actually discover parts of the map as they go along. The parts of the map that people haven't discovered yet would be a darker color or black without any details of what could be in those parts of the map.
How would it work?
When flying/walking around the map they "discover" cities and villages. this same system could be used to let people discover parts of the map. The easiest way would be to snip the map into parts: Cities and the ground around it, mountain-regions, forests, etc. the moment a player gets over the border of such a region the region will be discovered.