For the Memento Mori game at the event, a GUI is opened and you are given 3 chances to pick a soul from a grid of 35 items and the cost per game is 2 Boo Bucks - if you don't find a soul, you get nothing back. IMO, Random chance games should not be implemented in any major way in any content on the server like it has been here. The issue is that I could spend 2 hours grinding parkours, elytra courses, droppers, etc. to earn 200 Boo Bucks to spend entirely on this game and only receive 10 souls back. This would be very discouraging and I more than likely would not continue to play. I'd understand a game like this if the intention was to drain the economy of boo bucks but that wouldn't be the case.
I'd do two things moving forward if I were in the position of making this decision:
1. Increase the odds of selecting a soul in the game for this event since it wouldn't make sense to remove the game for all of the hard work that has been put into it.
2. Only have these random chance games as part of a quest or something without the aspect of draining a player's currency.
I'd do two things moving forward if I were in the position of making this decision:
1. Increase the odds of selecting a soul in the game for this event since it wouldn't make sense to remove the game for all of the hard work that has been put into it.
2. Only have these random chance games as part of a quest or something without the aspect of draining a player's currency.