Hello! Today I was helping to show a new player a bit about how the quest system works as a year 1 and I noticed that they got confused more than one time about the In-Game Store NPC outside of the great hall thinking it was a quest NPC due to the green sparkles. I just think that this may be a little confusing for new players when the green sparkle particles are used to show quests and then that NPC has no relation to quests. I'm not sure if there are other NPCs like this but I feel as though it may be beneficial to remove this particular particle effect from these NPCs. It isn't a super pressing issue but it did seem to cause confusion, so it may help certain players not get super side tracked (the person I was helping in particular did get mildly lost and was slightly frustrated).
Again this isn't a super important issue but it is something I noticed!
This is the In-Game Store NPC as compared to the quest NPCs which look very similar! :
A possible alternative could be to replace the particle effects on this NPC with something like the Latest Store News NPC in the hub that has blue particle effects which would not only solve the problem but also make the store related NPCs more consistent!
Hub NPC:
Again this isn't a super important issue but it is something I noticed!
This is the In-Game Store NPC as compared to the quest NPCs which look very similar! :
A possible alternative could be to replace the particle effects on this NPC with something like the Latest Store News NPC in the hub that has blue particle effects which would not only solve the problem but also make the store related NPCs more consistent!
Hub NPC: