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remove the cooldown for setting a warp point

Should they remove the cooldown on setting a warp point.


  • Total voters
    18

Magma

Animorphus
Minecraft IGN: MagmaC4
Auralock Dark Follower Phoenix Raven Vampire Werewolf SPEW
#1
Correct me if I'm wrong, but I'm pretty sure that the warpkey bag is based off the the Hearthstone in World of Warcraft. They have almost the exact functionality except for the fact that setting your warpkey bag in Potterworld makes your Set Warp Point and Warp spells on cooldown, and the Hearthstone doesn't.

For example, if you set your warp key point at Hogsworth it would put both Set Warp Point and Warp on cooldown for 10 minutes. But if you set your Hearthstone to Stormwind in World of Warcraft nothing would be put on cooldown. You could still use your Hearthstone regardless if you had set it an hour ago or a minute ago.

I don't see a reason why there has to be a cooldown on setting your warpkey bag in Potterworld. I can understand the cooldown on actually using the warp, but I don't get why there has to be a cooldown for setting it.

This change isn't really that necessary, but its not big. So it would probably be a good change to put in a quality of life update.
 

Ivan_

Professor
Minecraft IGN: _Navyy
Auralock Griffin Phoenix Vampire Werewolf Linked Faerie
#2
I don't see the reason for a 10m cooldown when using the warpkey either. The only one that I can think of is the people who used warp keys to teleport when they had lower healt to avoid death, but I think they are better ways to stop that (not being able to open the warp key after taking damage for example)
 

Ashh

Librarian
Minecraft IGN: AzureAsh
Auralock Dark Follower Phoenix Serpent Vampire VIP Werewolf SPEW Linked
#3
Heya Magma (and everyone who voted)!

Thank you for sharing your thoughts on the warpkey bag on the forums. Since Revelius, we have had a lot of time to see what players think about certain aspects of the game, especially after players got used to these aspects. This is one aspect of the Revelius update that has been mentioned a lot previously, and we agree that it would be best to change it so that when setting a warp on the warpkey bag, there is no longer a cooldown given. So, I'm happy to say that this suggestion has been accepted. It has also been completed, and will be live next restart.