Hello! I don't know anything about game design but I hope it's ok to throw in a little feedback.
I think scaling up the amount of XP you recieve for daily challenges (daily riddles, chest runs, mini games) accordingly to your level / year would be amazing, and would minimise having to grind for mobs for hours on end (like how the XP you recieve from trading AC to XP is scaled up as you level up).
Also, I was wondering if once the player reaches a high level (year 6 or 7?), they should have the ability to trade gold for XP like how you can trade AC for XP and AC for gold.
I feel as though these changes will allow more time to explore and have fun on the server, rather than committing mass genocide on mobs for hours and hours. And a big thanks to the staff for their hard work on the server!
Thanks for reading!
I think scaling up the amount of XP you recieve for daily challenges (daily riddles, chest runs, mini games) accordingly to your level / year would be amazing, and would minimise having to grind for mobs for hours on end (like how the XP you recieve from trading AC to XP is scaled up as you level up).
Also, I was wondering if once the player reaches a high level (year 6 or 7?), they should have the ability to trade gold for XP like how you can trade AC for XP and AC for gold.
I feel as though these changes will allow more time to explore and have fun on the server, rather than committing mass genocide on mobs for hours and hours. And a big thanks to the staff for their hard work on the server!
Thanks for reading!
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