I think the spell trees should have some labels saying of what the spell trees do Like for a couple of examples: Charm Spell tree: Some Speedy Charm Spells that can stun your opponent for a few seconds Jinx Spell tree: A couple of Jinxes to confound and confuse your enemies. Curse Spell tree: Very dark magic Long cast time but very powerful. Transfiguration Spell tree: (Idk what to put for this 1 I'm sorry ;-; Maybe staff should be able to figure it out idk what to put and say here lol XD). Defensive Spell tree: Some Defensive and Healing spells that can help you and your friends when dangers awaits!. and Maybe some Cons for them maybe or would be better to leave these here without the cons and just the Labels because too much information examples: Charm spell tree: If someone can reflect your attack you might have a disvantage if you get stunned. Jinx; There is 1 powerful spell but you need to aim land it really hard for extra damage to the head for headshots really got to be lucky of where you position it at. Curse Spell trees: It may be Powerful but it has a very long casting time if you don't have the proper gear to lower the cast time. Transfiguration Spell tree: (I still don't know what to say for this 1 not much people use this sorry :') ). Defensive Spell tree: It has very good defense and healing but does not have any good attack in any fighting spells. And that's all my reasons for why Spell trees of why it should have labels or maybe something cool of it's showing the abilities definition on the spell trees and I don't mind if there is no cons or the downfall of using these spell trees just giving some examples of what would happen.
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