TABLE OF | CONTENTS |
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Feature | |
Editorial | |
Student Spotlight | |
Lifestyle | |
Original Works |
Reputations Galore!
Feature
Written by Silquer
Edited by bluecherub
Hello lovely readers, and welcome to the fifty-seventh issue of the Daily Diviner! In the aftermath of the most iconic events of the season (with more yet to come), there leaves plenty of time to explore Potterworld’s game mechanics. While exploring the vast map and utilizing the many gear items in-game, you might be asking yourself: what’s next? Well, there’s one more surprise on the horizon: the Reputations release.
The Reputations release is a new gameplay update that will add repeatable content to towns. This expansion will open up new ways to interact with the Potterworld map, as well as offer incentive for all players to continue traveling. Graduates, you can breathe a sigh of relief; there’s plenty of new content on the way for players of every level.
Now that we have a brief understanding of what this update is going to be about, let’s start delving into the details. Thankfully, I am not alone in this discussion. I had the pleasure of interviewing NSgaming (Noah), a Lead Unspeakable, about the expansion itself. Here’s what he had to say about the release:
Can you give a brief summary of the Reputations release?
Reputations will release in batches over the next few months as we begin to offer repeating content within our world, much like the repeatable quests that Events uses. Our goal heading into this project was to create a way so that players would never really get stuck, and could always have content on the world to be able to level up, and be able to reach the next quest.
How long has this update been in the works?
This update has been in the works for a really really long time, ever since the release of the Walden Expansion last year. Although the quests aren't as expansive as the world quests, we did still have to write, design, and build over 100 new quests, which takes quite a lot of effort from our team.
With that helpful insight, it seems that this update has been well-thought out. One-hundred new quests is quite a feat! With the addition of so many quests, the exploration of towns and locations will become the most important aspect of traveling across the map. Who knows where a new quest could be hiding? Noah elaborates on this:
What new features can we expect from this update? Is there anything in particular you’re excited to share with the playerbase?
Reputations is a new system where you'll find a taskboard within each town that will let you know of certain characters that may be needing help. Each town has six kinds of tasks- Cooking, Defense against the Dark Arts, Divination, Herbology, Potions, and Transfiguration. Each task is slightly different from one another, but all of the tasks will generally follow the same task outline. For example, all cooking tasks will see you gathering ingredients and cooking up a specific dish for each town.
What depth! There’s potential for all sorts of quest types, and players will be able to find new ways to interact with the world. Perhaps some students will focus on certain tasks in each town; some could strive to be the potions-master of all Potterworld, and conquer the quests of potions. Others yet could become a Diviniations master. The possibilities are endless!
With all of this speculation and knowing how long this update has been in the works, it is hard to imagine when it will be released. Once again, Noah clears the confusion:
How soon are we going to see this update? What can we do to prepare for it?
We have a lot on our plate at the moment, but we should see the first release of Reputations in the next few months. We can't wait to show everyone what's in store and what we've been cooking up for quite some time.
It looks like the update is still in the works, but it is now closer than ever. I can’t wait to see what the Game Design team has in store for us!
Now that we’ve covered several of the new features in the update, it’s time to switch focus to the player base itself. As I mentioned above, there are new opportunities for every player, especially the roleplay community. By using the new NPCs and mechanics in the update, players could focus on specific tasks and become “well-known” within certain towns, which could add depth to a player’s roleplay character and give roleplayers a new way to present their characters!
As for the player base as a whole, it seems as if all players will have a new experience on their hands! Graduates have much more content to explore now (combined with the above roleplay options, there is even more fun to be had), and new-to-mid-level players have a reliable source of XP and content, as well as more incentive to explore the map. Players, get excited! This update is going to be big.
How does the update look to you so far? I, for one, am excited to see which direction this update takes Potterworld in. The promise of nearly one hundred new quests, added depth to towns and villages, and new opportunities for players all spark an excitement not felt since the Revelius update. Finally, I want to offer sincere thanks to NSgaming for his time and answers! Make sure to keep an eye out for Potterworld’s next big gameplay release. Happy questing!