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Epifo Crouch

MattyPoltergeist

Caretaker
Minecraft IGN: MattyPoltergeist
Raven Werewolf Linked
#1
NOBODY HAS TIME TO SHIFT 20 BILLION TIMES EVERY SINGLE DUEL JUST TO HEAL THEMSELVES
Make it so shifting sends the heal FORWARD instead of healing yourself
The fact is your more likely to need to heal YOURSELF in high-tense situtations where every second is needed so shifting can often confuse matters in this
HOWEVER u are more likely to be healing teammates when u have a bit more freedom to cast spells, sometimes because you aren't being pressed as heavily
NOT TO MNENTION THAT U DONT HAVE TO SHIFT WHEN CASTING NORMAL SPELLS SO ITS VERY EASY TO ACCIDENTLY CAST EPIFO ON THE PERSON UR TRYING TO MURDER
THEREFORE THEY SHOULD EITHER MAKE IT TOGGLEABLE OR JUST REVERSE IT JEEZ IM MAD
 

Zmiya

Graduate
Minecraft IGN: Zmiy
Auralock Dark Follower Phoenix Serpent Vampire VIP Werewolf SPEW Linked
#2
Making it toggleable would be super messy in the spell but I agree to reverse it!

love your work matthew
 

Ivan_

Professor
Minecraft IGN: _Navyy
Auralock Griffin Phoenix Vampire Werewolf Linked
#3
NOBODY HAS TIME TO SHIFT 20 BILLION TIMES EVERY SINGLE DUEL JUST TO HEAL THEMSELVES
Make it so shifting sends the heal FORWARD instead of healing yourself
The fact is your more likely to need to heal YOURSELF in high-tense situtations where every second is needed so shifting can often confuse matters in this
HOWEVER u are more likely to be healing teammates when u have a bit more freedom to cast spells, sometimes because you aren't being pressed as heavily
NOT TO MNENTION THAT U DONT HAVE TO SHIFT WHEN CASTING NORMAL SPELLS SO ITS VERY EASY TO ACCIDENTLY CAST EPIFO ON THE PERSON UR TRYING TO MURDER
THEREFORE THEY SHOULD EITHER MAKE IT TOGGLEABLE OR JUST REVERSE IT JEEZ IM MAD
I agree that shifting is not good. Due to server lag or just my ping, half of the times the epifio doesnt cast on me when im shifting, and my timing is right! Besides that. i mentioned in another thread how I think that healing is really overpowered right now, especially with how epifio works (its literally uncounterable).
 

TallBlondeDude

Librarian
Minecraft IGN: TallBlondeDude
Auralock Dark Follower Phoenix Serpent Vampire Werewolf Linked
#4
I agree that shifting is not good. Due to server lag or just my ping, half of the times the epifio doesnt cast on me when im shifting, and my timing is right! Besides that. i mentioned in another thread how I think that healing is really overpowered right now, especially with how epifio works (its literally uncounterable).
disagree on it being uncounterable, it’s really mana draining to constant cycle epifio - people like jack punish it. Even with spamming healing I still can easily die / get comboed down.

On the topic of epifio, I like how it is rn, and I don’t really struggle with the shifting. Toggleable would be cool ig, but I’m not using it.
 

Ivan_

Professor
Minecraft IGN: _Navyy
Auralock Griffin Phoenix Vampire Werewolf Linked
#5
disagree on it being uncounterable, it’s really mana draining to constant cycle epifio - people like jack punish it. Even with spamming healing I still can easily die / get comboed down.

On the topic of epifio, I like how it is rn, and I don’t really struggle with the shifting. Toggleable would be cool ig, but I’m not using it.
But it's not counterable? You instantly get the health no matter what. It's literally free health
 

cheddarsoup

Graduate
Minecraft IGN: cheddarsoup
Auralock Phoenix Serpent Werewolf Linked
#6
I agree that shifting is not good. Due to server lag or just my ping, half of the times the epifio doesnt cast on me when im shifting, and my timing is right! Besides that. i mentioned in another thread how I think that healing is really overpowered right now, especially with how epifio works (its literally uncounterable).
I agree that healing is really strong right now, but wouldn’t this suggestion make epifio better and therefore make the problem worse?
 

Ivan_

Professor
Minecraft IGN: _Navyy
Auralock Griffin Phoenix Vampire Werewolf Linked
#7
I agree that healing is really strong right now, but wouldn’t this suggestion make epifio better and therefore make the problem worse?
umm so i brought up healing cuz its epifio related, not because of the shift thing, but if that gets fixed, it wont effect people who already use it a lot, but it could help people with ping. But ye, i think healing should be addressed, and epifio should be fixed, either way.
 

TallBlondeDude

Librarian
Minecraft IGN: TallBlondeDude
Auralock Dark Follower Phoenix Serpent Vampire Werewolf Linked
#11
taking advantage of the tempo change and depleated mana + foreshadowing of likely movement spell (it’s very easy to hit a shifting person anyway with a skill shot, so the heal gets mostly negated). basically it leaves an opening - usually when I die it’s because my resources got depleted from being pushed in my epifio or I get comboed down bypassing epifio entirely. is it strong? yes, but I’d say it’s no more influential then spells like stup volo appereo recanto. feruvio kinda bad rn and vulna is inconstant - epifio is what keeps the healing talents viable
 

Ivan_

Professor
Minecraft IGN: _Navyy
Auralock Griffin Phoenix Vampire Werewolf Linked
#12
taking advantage of the tempo change and depleated mana + foreshadowing of likely movement spell (it’s very easy to hit a shifting person anyway with a skill shot, so the heal gets mostly negated). basically it leaves an opening - usually when I die it’s because my resources got depleted from being pushed in my epifio or I get comboed down bypassing epifio entirely. is it strong? yes, but I’d say it’s no more influential then spells like stup volo appereo recanto. feruvio kinda bad rn and vulna is inconstant - epifio is what keeps the healing talents viable
You're overcomplicating something that isn't that deep. Epifio is OP even without healing talents. We're at the point where you must use epifio in duels, and that's never a good sign. Long range duels are basically gone now because of the healing.
And back to the original point of the thread, the shifting doesn't work right for many of us. Whatever happens in future, I just hope they sort that thing out.
 

TallBlondeDude

Librarian
Minecraft IGN: TallBlondeDude
Auralock Dark Follower Phoenix Serpent Vampire Werewolf Linked
#13
You're overcomplicating something that isn't that deep. Epifio is OP even without healing talents. We're at the point where you must use epifio in duels, and that's never a good sign. Long range duels are basically gone now because of the healing.
And back to the original point of the thread, the shifting doesn't work right for many of us. Whatever happens in future, I just hope they sort that thing out.
It is that deep though
disregarding context around spells is a terrible idea - is lace strong? A lot of damage and a strong dot. However it packs a nasty mana cost and easy counter spell in finite keeping it in check. So let’s instead talk about nerfing Renervo - it’s basically a must use spell in every duel, even without tank talent points. Let’s nerf it! oh wait, usage without context is meaningless? my bad.
no one is forced into using epifio just like no one is forced into using renervo.

now that we agree context around a spell is very important, id argue epifio spam is a symptom of a much different talent - tank teir 3. in 1s I have yet to be shown a single reason that tank t3 isn’t 500% better then the other t3 talents - moving with resistantance means the person who mobilites to initiates the fight has resistance and thus a very strong advantage for a couple seconds, so it’s the prerogative of the other player to mobility as well, fort, shield, or some other stall method. this will repeat pretty often as players fight for the advantage. all of this movement without a ton of damage spawns the perfect environment for epifio - it’s slowness gets negated and while it’s healing isn’t much, over time it grows substantial. there just isn’t a carrot to long distance dueling when close range gets you resistance - I built an entire style around t3 transfig + epifio using this as a baseline logic, when the movement spells start breaking down, so does epifio in my experience.

And even more so? I think it’s actually a pretty interesting meta, more so then the charm master spam or hyper offense of gear. and while long range dueling might be rough, with all the movement by no means it is dead - I find myself constantly alternating between king and close.
 

Tameeko

New Magician
Minecraft IGN: Tameeko
Honeybadger
#14
You're overcomplicating something that isn't that deep. Epifio is OP even without healing talents. We're at the point where you must use epifio in duels, and that's never a good sign. Long range duels are basically gone now because of the healing.
And back to the original point of the thread, the shifting doesn't work right for many of us. Whatever happens in future, I just hope they sort that thing out.
You just don’t need to use epifio unless it’s teams. Like if you push the offensive on someone every time they epifio it’s a free hit and they are just down on mana and get slowed. Healing being overpowered rn is just an excuse for an unwillingness to adapt to the new meta. Everyone said there was no diversity in loadouts and spell trees which was 100% true but now duels are 10x more interesting due to people going for heals.

Eden’s Potterworld dueling cycle theory:

dueling get stale, players demand more diversity, dueling gets more diverse, players say the game is to hard.
 

Ivan_

Professor
Minecraft IGN: _Navyy
Auralock Griffin Phoenix Vampire Werewolf Linked
#15
You just don’t need to use epifio unless it’s teams
But the only way this is true is if you either do a perfect combo and basically end a duel quick, or if your opponent sucks/isn't spamming epifio himself. And everyone is spamming epifio.
players say the game is to hard.
Never said that.
Address the epifio not working consistently and long ranged duels.
 

Frebii

Graduate
Minecraft IGN: Frebii
Griffin Phoenix SPEW Linked
#16
NOBODY HAS TIME TO SHIFT 20 BILLION TIMES EVERY SINGLE DUEL JUST TO HEAL THEMSELVES
Make it so shifting sends the heal FORWARD instead of healing yourself
The fact is your more likely to need to heal YOURSELF in high-tense situtations where every second is needed so shifting can often confuse matters in this
HOWEVER u are more likely to be healing teammates when u have a bit more freedom to cast spells, sometimes because you aren't being pressed as heavily
NOT TO MNENTION THAT U DONT HAVE TO SHIFT WHEN CASTING NORMAL SPELLS SO ITS VERY EASY TO ACCIDENTLY CAST EPIFO ON THE PERSON UR TRYING TO MURDER
THEREFORE THEY SHOULD EITHER MAKE IT TOGGLEABLE OR JUST REVERSE IT JEEZ IM MAD
I haven’t read this yet but I always support u at your cause Matty
 

Ivan_

Professor
Minecraft IGN: _Navyy
Auralock Griffin Phoenix Vampire Werewolf Linked
#17
ok consider this, you are bad at offense
take two equally skilled people, and make only one able to use epifio. See what happens. Do the same thing with any other spell, for example vulnera.
Address the epifio not working consistently and long ranged duels.
and this is not something that we shall just ignore
 

TallBlondeDude

Librarian
Minecraft IGN: TallBlondeDude
Auralock Dark Follower Phoenix Serpent Vampire Werewolf Linked
#18
take two equally skilled people, and make only one able to use epifio. See what happens. Do the same thing with any other spell, for example vulnera.

and this is not something that we shall just ignore
try the same thing with renervo

the stup combos will be beautiful
 

TallBlondeDude

Librarian
Minecraft IGN: TallBlondeDude
Auralock Dark Follower Phoenix Serpent Vampire Werewolf Linked
#20
I disagree with spamming epifio + volo and doing damage with aquamento, propulso, antioculus and glacios is supposed to be the meta.
ignis + ingnat, stup, and casca make up the bulk of my damage

and I like to think of epifio as a counterspell to low dps strats - making what you said impossible. real combos still do good damage which is still the core of my strat.

basically epifio makes it more skill and strategy based - people who can’t do good offense get punished but that’s a casualty of a slower and more diverse meta