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@nathan1e Yeah I see where you're coming from, but in my scenario I was there first, and the person was not actively grinding. He just sat there and matched me whittle it down before quickly body blocking me and stealing the loot
Thank you :)
FYI It's occured to me that my idea for how to make wands render correctly when in the player's hand is very flawed, but I have another idea I'll be testing, so let me know if the poltergeist team need help with the technical resource pack side of things.
Thanks!
-ShareYourHead...
You're level 19. You're grinding flufflepuffs. It's taking a while because monsters around that level are kinda unbalanced (Or you just suck at the game idk. When I say you I mean me ;] ). You get one down to six health and then some hot shot shows up out of no where. He has some fancy looking...
I feel like there should be a thing that automatically closes every door that's been open for a while. Similar to how locked doors shut again automatically, but this would last more like 5 minutes.
This may seem minor, but several times I've been exploring and suddenly I see a door that's...
I wish for two settings to be added in regards to navigating the spellcasting menu
First: In the settings tab under /me there should be an option to toggle whether or not your hotbar selection automatically snaps back to your wand. This setting would be called "snap selection to wand" (or...