DISCLAIMER: Potterworld or Droobledore LLC is not in any way affiliated with Mojang AB, J.K. Rowling, Warner Brothers or any company, copyright or trademark.
PotterworldMC PotterworldMC PotterworldMC

Search results

  1. Ivan_

    Feedback Dementare Mob Rework

    That's because of their texture. Dementares are actually blazes I think and those are 2 bloocks tall (even tho the mob is 3+ blocks tall). Their hitbox is weird, to do a head shot you need to hit middle of the mob that you see.. Their spawn rates are very weird, they spawn only 2 at a time and...
  2. Ivan_

    Declined Make sledding (or something related) a permanent minigame

    Yes. It's already hard to start a game (the permanent ones) and adding more games, expecially if there are already games that are similar, is a bad idea if you ask me.
  3. Ivan_

    Declined /pay command?

    Instead of /pay, I would enable sending gold with mail. That way, the trading still feels "real" and you don't need to be close to the person you're giving gold to.
  4. Ivan_

    Declined Make sledding (or something related) a permanent minigame

    I don't agree. I think that one permanent racing game (flying) is enough. Same goes for wand spleef which is very similar to melting floor.
  5. Ivan_

    On-Hold A semi-balanced change to Fortificus

    "A change needs to happen to Fortificus, even if my suggestion gets declined I want staff to keep that in mind." -I agree. The official magic plugin has a spell called "Roll-back" and if I'm not wrong, that spell is like Recanto, the only difference is that its more of a AOE spell. If Recanto...
  6. Ivan_

    Duplicate More Signs in the Castle

    Also there could be more of those "Help NPCs" that would guide you how to get to a certain location. Since there are many worlds, instead of only one like before, hogwarts seems empty so I feel like those NPCs would create a better atmosphere.
  7. Ivan_

    Completed [Quabbleball] Add a loss to a player that /leaves the game early

    Keira also mentioned this and personally I think that it should count as a loss only when a player does /leave himself.
  8. Ivan_

    Completed [Quabbleball] Add a loss to a player that /leaves the game early

    I agree. Even tho I dont play Quabbleball, the same thing happens to other game like Hide&Seek. When I find someone, they leave the game right after. Also that bug is present in spell wars too, you arent able to use the chat or the wand, I dont know if it was fixed yet but I just want to point...
  9. Ivan_

    Buying Banners

    If you have any of those, please lemme me know. Leave a comment here or Message me on discord Ivan_#8039 or send me a mail in game (IGN: _Navyy)
  10. Ivan_

    Feedback Bunch of suggestions

    well for some reason casca has a HUGE range compared to other spells.. Cast time spells do have a longer range as of right now, but I would like to see a small increase for spells like ignatum, stupefy, recanto and such, as well as the cast time spells(because they should have a longer range...
  11. Ivan_

    Antique Yule Ball Photo

    It is from 2014, I can confirm. Anyways, do you have any screenshots of the old housing plots in Hosmeade? For some reason I dont have any myself, which is sad because I remember spending so much time there.
  12. Ivan_

    Feedback Bunch of suggestions

    I agree with you. About ventus, more ticks would make it last longer which would also make it much better because as of right now, people apparate right away and the ventus is already over. About expelliarmus, I feel like this spell should end a lot of effects including volo,fortifius.. Because...
  13. Ivan_

    Feedback Bunch of suggestions

    Hey everyone, So basicly I have a bunch of suggestions that I would like to share with you. Since I have many, I will try to divide them into categories. Spell changes (Sorry if I dont use the lore names in advance) Ventimus/Propulso - I feel like propulso is too strong compared to ventus...
  14. Ivan_

    Gameplay Patches & Improvements [November 20th, 2020]

    I feel like only a big change can fix the Travel issue. One NPC and one new warp seems like a lazy and not creative way of making people think that the travel system is being improved, while in reality those changes are so small that they make almost no difference. Recently, potterworld gained a...
  15. Ivan_

    Completed Polls

    + I still didnt get any reply from staff about my suggestion or the travel issue and the whole post isnt even under review. Its been ~ 3 weeks since I made the post
  16. Ivan_

    Declined Travel issue

    This is a perfect example of what I was trying to point out.
  17. Ivan_

    Declined Travel issue

    This isnt the first time this has happened. About a month ago someone made a poll about revelius and the majority chose the negative answer while 5/6 staff chose the positive one.
  18. Ivan_

    Declined Travel issue

    After five days of voting, here are the final results: Out of 27 total voters, 21 chose the negative answer, 5 chose the positive answer and only 1 person chose the neutral answer. This clearly shows that majority of the players dislike the current system and they want it to be changed. Another...
  19. Ivan_

    Declined Travel issue

    Most of us are on summer break so we do have a lot of free time to play. But when I get back to school I won't be able to spend hours just to get between places, and like we both said - it takes away the fun experience.
  20. Ivan_

    Declined Travel issue