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  1. TOMAHAWK1907

    Duplicate A /duel mechanic

    I do know about the dueling halls, but they also seem to be relatively empty. Yesterday was the first time in a while I've seen it active, and even then it was a relatively closed event, some preorganized thing from Serpent house.
  2. TOMAHAWK1907

    Duplicate A /duel mechanic

    See every time I go there, its empty. Like, it makes sense from a school standpoint to have the duels take place there but since the roles are active in both the RP and normal worlds, I think dueling in the normal worlds would be a fun aspect.
  3. TOMAHAWK1907

    Duplicate A /duel mechanic

    While flying around doing quests, I realized that dueling was only really possible in class, as the 1v1 minigame doesn't really get that much action. I thought that maybe a /duel mechanic might be nice, where you send an invite to another player via /duel <username> and they can either accept or...
  4. TOMAHAWK1907

    Declined House buffs

    I understand the concern. I could see how it might pose an issue, but with how gear works in the game, I can see it being easier to balance out. Alternatively instead of houses giving bonuses to spell stats, perhaps they get a unique spell to that house. One thats useful but not game breaking...
  5. TOMAHAWK1907

    Declined House buffs

    Each house should give a buff to certain spell types, like specialities. Raven might be better at Transfiguration as its a more difficult branch of magic, so they get a few extra points in it or something. Serpent gets curse, and so on. Seems like it might add an extra variable of fun in the play.