Hello! I've been experimenting with my shopkeeper for a while and I've realized that a small quality of life thing could be added.
I've always disliked the way that player shopkeepers organize their items - they are jumbled, and a lot of items in the game have the same icon with different names, so it's even more difficult to find stuff.
I thought that if it's possible, it would be really cool if we could add multiple shopkeepers with different shops to our housing (possibly unlocked by paying, like you would with a plot size or vault?) and could access them all through the shop menu. This way you could have a separate shop keeper for different categories such as gear, materials, collectables, etc!
I'm open to any criticism or commentary on this idea, and I understand if it isn't possible due to game limitations, but I thought it was a fun idea to explore.
(PS: if not multiple shopkeepers, maybe an organization feature could be implemented so we could have certain items on each page?)
I've always disliked the way that player shopkeepers organize their items - they are jumbled, and a lot of items in the game have the same icon with different names, so it's even more difficult to find stuff.
I thought that if it's possible, it would be really cool if we could add multiple shopkeepers with different shops to our housing (possibly unlocked by paying, like you would with a plot size or vault?) and could access them all through the shop menu. This way you could have a separate shop keeper for different categories such as gear, materials, collectables, etc!
I'm open to any criticism or commentary on this idea, and I understand if it isn't possible due to game limitations, but I thought it was a fun idea to explore.
(PS: if not multiple shopkeepers, maybe an organization feature could be implemented so we could have certain items on each page?)