emmamonty18
New Magician
Staff
Minecraft IGN:
emmamonty18
Honeybadger
Staff
Phoenix
Lore Keeper
Linked
Hi! I'd like to start by saying that I mean no disrespect to any of the Arena Team. Y'all are awesome and you're doing a good job. However, I have a suggestion when it comes to challenges, both dueling and flying (but mostly dueling).
Currently, dueling and flying challenges are pretty unbalanced. When you join, it's practically a fight for last place. The best fighters are always paired together. They're usually higher levels, have more experience, and are buddies. To anyone else joining the challenge for fun, practice, or for the first time, they have virtually no chance of winning. It's like putting toddlers and teenagers in a race together and being shocked when the toddlers lose. I try to join challenges for practice and for fun, but it's not even fun anymore and I've heard others complain about it too.
In dueling class, Cleck makes it as fair as possible when numbers aren't even. Cleck also won't put lower levels/years with higher levels/years because they know that it wouldn't be fair. It makes it more enjoyable for everyone involved. The higher levels get to go against opponents of the same skill level and lower levels aren't instantly obliterated. But when it comes to challenges, balance is thrown out the window. I understand that people want to team up with their friends and that it's part of the fun for some people. But for others, challenges are kind of pointless since we already know who the winners are. I suggest that the teams for 2v2/3v3/4v4 challenges be chosen at random, rather than everyone teaming with their buddies. It doesn't have to be like that all the time, since I know people will complain that they never get to team up with their friends. But I just think that it would level the playing field at least a little bit. Whoever is running the challenge could have everyone raise their hands and then pick 3 at random. It's been done in dueling classes before, so I don't think it'd be too much to do it in a dueling challenge as well.
Everyone wants to have fun on this server. We wouldn't be here if we didn't, but it really takes away from it when you join a challenge and get put against, literally, some of the best/strongest flyers and/or duelists on the server. It's not fair for everyone else and it'd be pretty nice to go into a challenge knowing that you at least stand a chance of winning instead of seeing 3 of the strongest people paired together.
As I said before, this doesn't have to be the case for EVERY challenge, as I know that people will be upset that they can't always team with who they want, but if implemented, it should be done somewhat frequently. I think that it'd be beneficial for player satisfaction, and might attract more people to the challenges, as well. I've seen people say that they don't join challenges because it's unfair or "rigged." With the scales a bit more balanced in challenges by randomly selecting the teams, I think people would be eager to join and try their luck, seeing as the odds are more likely to be in their favor.
Currently, dueling and flying challenges are pretty unbalanced. When you join, it's practically a fight for last place. The best fighters are always paired together. They're usually higher levels, have more experience, and are buddies. To anyone else joining the challenge for fun, practice, or for the first time, they have virtually no chance of winning. It's like putting toddlers and teenagers in a race together and being shocked when the toddlers lose. I try to join challenges for practice and for fun, but it's not even fun anymore and I've heard others complain about it too.
In dueling class, Cleck makes it as fair as possible when numbers aren't even. Cleck also won't put lower levels/years with higher levels/years because they know that it wouldn't be fair. It makes it more enjoyable for everyone involved. The higher levels get to go against opponents of the same skill level and lower levels aren't instantly obliterated. But when it comes to challenges, balance is thrown out the window. I understand that people want to team up with their friends and that it's part of the fun for some people. But for others, challenges are kind of pointless since we already know who the winners are. I suggest that the teams for 2v2/3v3/4v4 challenges be chosen at random, rather than everyone teaming with their buddies. It doesn't have to be like that all the time, since I know people will complain that they never get to team up with their friends. But I just think that it would level the playing field at least a little bit. Whoever is running the challenge could have everyone raise their hands and then pick 3 at random. It's been done in dueling classes before, so I don't think it'd be too much to do it in a dueling challenge as well.
Everyone wants to have fun on this server. We wouldn't be here if we didn't, but it really takes away from it when you join a challenge and get put against, literally, some of the best/strongest flyers and/or duelists on the server. It's not fair for everyone else and it'd be pretty nice to go into a challenge knowing that you at least stand a chance of winning instead of seeing 3 of the strongest people paired together.
As I said before, this doesn't have to be the case for EVERY challenge, as I know that people will be upset that they can't always team with who they want, but if implemented, it should be done somewhat frequently. I think that it'd be beneficial for player satisfaction, and might attract more people to the challenges, as well. I've seen people say that they don't join challenges because it's unfair or "rigged." With the scales a bit more balanced in challenges by randomly selecting the teams, I think people would be eager to join and try their luck, seeing as the odds are more likely to be in their favor.