The beginning of classes and challenges are very similar, to an extent where it almost becomes a break you take until notes or the activity begins. While I'm all for welcoming the players and presenting the helpers, I believe there are ways to accelerate the process, one of which would be to automate class and arena rules.
When joining a class or a challenge, a GUI menu would automatically open and list the rules as separate items (maybe numbered heads?). Before launching the queue, professors and arena masters could select which set of rules will be applied for their hosted activity. Rules change very rarely, except for specific activities like dueling or flying classes so presets could even exist for staff members. There would simply be a green arrow at the bottom to agree to the rules (once you have read all of them) and finally start participating. The menu could not be closed until you have accepted to follow them.
The menu could even be used for more things, like adding the heads and the names of the hosting team from the beginning, making some space in your inventory or showing the important commands during hosted activities like /turnin or /rh in classes. In my eyes, this would allow the staff team to solely focus on the content they are about to offer to the server rather than going through the rules that aren't really read in the chat anyways since the players know them pretty well already. For newer players, this method would even facilitate and accompany them in the process.
Now, I'm fully aware that the current method works, but it takes time away from actually playing, so I'd love to hear your thoughts about this suggestion!
When joining a class or a challenge, a GUI menu would automatically open and list the rules as separate items (maybe numbered heads?). Before launching the queue, professors and arena masters could select which set of rules will be applied for their hosted activity. Rules change very rarely, except for specific activities like dueling or flying classes so presets could even exist for staff members. There would simply be a green arrow at the bottom to agree to the rules (once you have read all of them) and finally start participating. The menu could not be closed until you have accepted to follow them.
The menu could even be used for more things, like adding the heads and the names of the hosting team from the beginning, making some space in your inventory or showing the important commands during hosted activities like /turnin or /rh in classes. In my eyes, this would allow the staff team to solely focus on the content they are about to offer to the server rather than going through the rules that aren't really read in the chat anyways since the players know them pretty well already. For newer players, this method would even facilitate and accompany them in the process.
Now, I'm fully aware that the current method works, but it takes time away from actually playing, so I'd love to hear your thoughts about this suggestion!
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