Hi, me and I'm sure many others like to navigate using the Dynmap however sometimes it can be confusing:
1. It's not clear if the icon is behind or inside.
One can't easily tell if Creatures and Minigames (in red circles) are in the towers or behind them. And even after you click on them, the mentioned Y level doesn't help much.
Adding a 2D view of the map would eliminate such confusion and help navigation.
2. Dynmap can look better
Don't get me wrong, I like the resolution of the current map. You can even tell what flowers there are or even count the shingles on the roof:
But I think it can look much better. There's a map renderer for Dynmap called ChunkyMap (GitHub link), which renders the map with shaders and they look spectacular.
It takes the Dynmap from looking like this:
To looking like this:
This option is toggleable by the player, so they wouldn't be forced to a rendered view. Also ChunkyMap is highly cuBut Imo it'd make Potterworld look even more pretty.
That is all for now
Edit: I'd like to bring light to a different thread also talking about Dynmap changes:
Reload map after map changes
1. It's not clear if the icon is behind or inside.
Adding a 2D view of the map would eliminate such confusion and help navigation.
2. Dynmap can look better
Don't get me wrong, I like the resolution of the current map. You can even tell what flowers there are or even count the shingles on the roof:
It takes the Dynmap from looking like this:
That is all for now
Edit: I'd like to bring light to a different thread also talking about Dynmap changes:
Reload map after map changes
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