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[Guilds] Town Claiming Limits

Somnambulist

Librarian
Minecraft IGN: Psycho
Phoenix Raven Werewolf
#1
Note: Town Claiming isn't a done deal so this suggestion is purely speculative.

deniz towns.png


Deniz mentioned town claiming a few days ago on Discord and people in the #Guilds chat have been going over how town claiming could be done.

One person brought up what would happen with smaller guilds if a larger guild was able to stake a claim on a town indefinitely?

The idea is to have town claiming limits so a Guild won't be able to stay within a town for a long time, limit how many towns they can simultaneously claim, and offer a reward if a town is claimed for a certain period.
  • The claiming limit could be capped at 3 consecutive weeks and 2 towns per guild at the same time.
  • Add a 1 week cooldown before claiming a second town.
  • The Guild would have to successfully complete the town Objectives - maybe making it progressively harder as each consecutive week passes?
  • They would have to avert any town attacks from other Guilds - Possibly cap how many attacks a Guild's Town can take within a week - maybe 3 a week? Have an attack cooldown so one guild can't just continuously target one town - 48 hours maybe?
  • Once they reach the 3 consecutive weeks, they would be blocked from reclaiming the town for 1 week.
  • If they are successful at claiming a town for the 3 consecutive weeks, they would get a town trophy or some type of Guild reward.
These trophies could be part of their Guild Achievements if that were an idea.

If Town Claiming got competitive between Guilds, there could be some type of endgame where each town gives a town trophy and Guilds would collect all 20 to get a larger guild reward. If guilds were capped at 3 consecutive weeks and 2 towns max, this competition could last between half a year to a year.

If a Guild decides to claim 2 towns simultaneously, then I think there has to be a way to make owning a second town really hard to maintain. If the Objectives in town 1 are easy, then town 2 would have to be twice as hard - like 100 cakes for town 1, but 1000 cakes for town 2. Though it might get confusing if this Guild is trying to takeover a claimed town and objectives might be different for both guilds on that same town. Maybe make it so that if a town is unclaimed and a Guild wants to claim this second town, it would be twice as hard to claim - but if a guild wanted to claim another guild's town then the objectives would be the same for both guilds. Or just scrap the two town max and let guilds only claim 1 town only.

These are only speculative ideas right now since town claiming isn't official, but if you guys are in a guild and have ideas to make guilds interesting then definitely make suggestions!
 

Aglyn

Graduate
Staff
Minecraft IGN: Aglyn
Auralock Dark Follower Staff Phoenix Serpent Vampire Werewolf Class Design Arena Grandmaster SPEW Academics Advisor
#2
Hiya, @Somnambulist

As Guilds are currently not a priority for our Dev Team or anywhere in the near future this suggestion has been denied. We currently have other focuses, meaning we will not be considering town claiming anytime soon. Feel free to read more about this suggestion here. Nevertheless, we will surely look back at this idea when we work on guilds again in the future.

Regardless, of the outcome I hope this does not discourage you into making future suggestions. We thank you for taking the time out of your day to come up with creative suggestions.

I hope you have a wonderful day/night!