_Klene
Magician
Minecraft IGN:
STOPITKLENEWTH
Auralock
Dark Follower
Phoenix
Serpent
Werewolf
Linked
Hi! A friend of mine who really likes parkour was interested in seeing more added to the parkour on PotterworldMC. So, I made this forum. Onto the suggestions!
1. Parkour Race Minigame
This is a minigame in which players will spawn in an arena consisting of parkour. When the game starts, they'll be teleported into the course and race to finish before everyone else! Similar to flying, this minigame will record when players finish the course when they reach the end. (ex: "Klenexoxo has finished the course in 55 seconds!")
Why: Parkour is a big part of Potterworld and its events. Having something like this could be good practice for everyone to hone their skills and do better in events and Wizard's PE!
2. Wizard's PE Concept #1
Everyone loves puzzles! If someone says they don't, they are lying. This class concept would place you in the spawn area. When the professor starts, players would be teleported into a course. There are various stages to this course. Throughout the course, there are items required to progress through the parkour and items required to get to the next stage. (For example, on one stage you may need to pick up a feather to use to interact with a Niffler that's up on a high ledge. Upon tickling the niffler, the niffler with drop a key you can use to unlock the door to the next stage).
Why: Wizard's PE has been a part of PotterworldMC for a long time and is an iconic part of the server. Academics as a whole grown and developed lessons and class subjects, and it feels as if Wizard's PE has remained the same throughout the years! This could be something new and fun for us players!
3. Wizard's PE Concept #2 and/or Parkour Challenge
This idea came from my good friend Leyak! They suggested that parkour classes and/or challenges become team based. We started thinking thinking of how this could work. The idea is that two players would spawn into a quick course. Each person will receive a wand. One wand will have a set number of spells made for interacting with the course and vice versa for the other wand. They'll need to use these wands to interact with components of the course. One player cannot progress through the course without the others help. (For example, one wand may clear plants while the other clears wool or lifts blocks with feathers on them). This becomes competetive when you put teams of two against one another to see who can complete the course first.
Why: This would be something new to both Wizard PE and Challenges and fun for everyone.
1. Parkour Race Minigame
This is a minigame in which players will spawn in an arena consisting of parkour. When the game starts, they'll be teleported into the course and race to finish before everyone else! Similar to flying, this minigame will record when players finish the course when they reach the end. (ex: "Klenexoxo has finished the course in 55 seconds!")
Why: Parkour is a big part of Potterworld and its events. Having something like this could be good practice for everyone to hone their skills and do better in events and Wizard's PE!
2. Wizard's PE Concept #1
Everyone loves puzzles! If someone says they don't, they are lying. This class concept would place you in the spawn area. When the professor starts, players would be teleported into a course. There are various stages to this course. Throughout the course, there are items required to progress through the parkour and items required to get to the next stage. (For example, on one stage you may need to pick up a feather to use to interact with a Niffler that's up on a high ledge. Upon tickling the niffler, the niffler with drop a key you can use to unlock the door to the next stage).
Why: Wizard's PE has been a part of PotterworldMC for a long time and is an iconic part of the server. Academics as a whole grown and developed lessons and class subjects, and it feels as if Wizard's PE has remained the same throughout the years! This could be something new and fun for us players!
3. Wizard's PE Concept #2 and/or Parkour Challenge
This idea came from my good friend Leyak! They suggested that parkour classes and/or challenges become team based. We started thinking thinking of how this could work. The idea is that two players would spawn into a quick course. Each person will receive a wand. One wand will have a set number of spells made for interacting with the course and vice versa for the other wand. They'll need to use these wands to interact with components of the course. One player cannot progress through the course without the others help. (For example, one wand may clear plants while the other clears wool or lifts blocks with feathers on them). This becomes competetive when you put teams of two against one another to see who can complete the course first.
Why: This would be something new to both Wizard PE and Challenges and fun for everyone.