Hello, everybody! The Engineer Team is glad to share our new balancing patch for Magic! We have tried our best to reach a better combat balancing, creating a more versatile way of dueling. We have tested these changes for a while, and we are happy to to share them with you!
SPELL CHANGES:
Baulectrium:
- Decreased damage by 10%
Baulectrius:
- Decreased cast time by 15%
Blizzix:
- Reduced cooldown by a few seconds
- The cooldown will be equal when either casting on yourself, or another player.
Bombardus:
- Decreased knockback by 50%
Cometes:
- Reduced cooldown by a few seconds
- Increased cast time by 10%
- Decrease mana cost from 44 to 40.
Conflamorus:
- Decreased damage by 10%
Expellimo:
- Decreased duration by 10%
Flamonstrum:
- Fixed bug where players could cast blizzix to remove flamonstrum's slowness while casting
Flipellius:
- Decreased damage by 10%
- Slightly increased cooldown
Glacios:
- Fixed bug where talent "Caster's Aftershock" was not being applied
Igniotempus:
- Increased cast time by 20%
- Decreased damage by 13%
- Decreased radius from 5 to 4.5 blocks
Immobilio:
- Fixed bug where talent "Caster's Aftershock" could not affect everyone on the Area of Effect
Incarcerum:
- Incarcerum now have a small Area of Effect when hitting a block (similar to Recanto Enchantum)
- Set the radius to 2 blocks
- Removed the cooldown applied to other spells
Levosus:
- Cooldown applied to Protellomo reduced from 1.35 seconds to 0.75 seconds
Lumen Aestus:
- Decreased mana cost from 15 to 10.
Meteorum:
- Decreased cooldown by 4 seconds
- Increased damage by10%
- Decreased mana cost from 52 to 50
Obscurio:
- Increased damage by 19%
Protellomo:
- Reduced cooldown applied to Vulnamedius by 1 second
Protellum:
- Reduced cooldown applied to Vulnamedius by 1 second
Religo Mortus:
- Increased spell velocity by 6.25%
- Increased cooldown by 5 seconds
Saniteris:
- Fixed bug where the projectile would not go through shields
Tripudio:
- Removed cooldown applied to all counter spells
- Decreased cooldown applied to Protello by 2.5 seconds
Venenox:
- Decreased cast time by 15%
Ventimus:
- Decreased cooldown slightly
- Decreased mana cost from 46 to 40
Volo:
- Now it applies 3 seconds of cooldown to Feruvio
TALENT CHANGES:
Caster's Aftershock:
- Removed the jump lock over time.
The Engineer Team will keep a closer look on player's feedback about all changes made. If you have any questions, concerns, or feedback, please reach out to our Feedback & Suggestions forum!
Credits:
Project Lead: jacquas
Balancing & Design: jacquas, and LeoTheLynx
Magic/Mobs Implementation: Zmiya, LeoTheLynx, and Idris_
Testing: jacquas, and SmellyLilBro
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