So obviously the game was just released but I wanted to make this asap so that staff can review it as quickly as possible.
1. Eggs are taking too long to break, if the team just camps at the base it's impossible to break it, especially since spells can hit you through blocks even if you're totally covered.
2. The spells that you can buy after phase 2 are not the best choice in my opinion
3. Prices are really unbalanced, everything is super cheap compared how the fast the currency is dropping. Also there's not that many things to buy.
4. Spells that drop in middle are confusing to find with cords, maybe there should be specific and MARKED spots where they drop (like emerald generators on other *servers* , for example)
5. You should get the spells from the person you killed as a final kill
6. I don't know if this is me, but this game is a bit laggy. I notice it the most while trying to place blocks upwards (I keep getting stuck in them) or with spectrus (which should be nerfed a bit imo) or with water that you sometimes can pick back up but sometimes the bucket disappears
7. The ice map is a bit too big
8. Uneven amounts of players on teams can be really unfair. I would make maps according to the amount of people (so if there's 5 people, there could be a map with 5 spawning points, and if there's 6 people, there could be a map with just 3)
This is just something that first came to my head. I call everyone to leave their feedback on this thread as well.
1. Eggs are taking too long to break, if the team just camps at the base it's impossible to break it, especially since spells can hit you through blocks even if you're totally covered.
2. The spells that you can buy after phase 2 are not the best choice in my opinion
3. Prices are really unbalanced, everything is super cheap compared how the fast the currency is dropping. Also there's not that many things to buy.
4. Spells that drop in middle are confusing to find with cords, maybe there should be specific and MARKED spots where they drop (like emerald generators on other *servers* , for example)
5. You should get the spells from the person you killed as a final kill
6. I don't know if this is me, but this game is a bit laggy. I notice it the most while trying to place blocks upwards (I keep getting stuck in them) or with spectrus (which should be nerfed a bit imo) or with water that you sometimes can pick back up but sometimes the bucket disappears
7. The ice map is a bit too big
8. Uneven amounts of players on teams can be really unfair. I would make maps according to the amount of people (so if there's 5 people, there could be a map with 5 spawning points, and if there's 6 people, there could be a map with just 3)
This is just something that first came to my head. I call everyone to leave their feedback on this thread as well.