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Welcoming in the Heads of Game Design
Feature
Written by Silquer
Edited by LMNJ
These two have done outstanding work in the Game Design department, and I was fortunate enough to speak with them about their journey over the years to becoming Heads. Let us take a look at the role these two will be stepping into and where they are headed in the future.
Prior to becoming Heads of Game Design, chail3y and NSgaming were department Leads, with Droobledore as the Head of Game Design. The new Heads will carry on Droobledore’s legacy, leading their department courageously through uncharted waters. I, for one, have the utmost faith in them… However, let’s hear from the Heads themselves about their journey!
Both chail3y and NSgaming have been in the Game Design department for many years now, since 2020 and 2018 respectively. They both held roles that are now from Potterworld’s past; chail3y was a Seer, while NSgaming joined as a Quest Writer and was part of the Quest Design team.
Throughout the years, they have worked hard and helped bring amazing content to Potterworld and eventually became the Leads of the Game Design department.
They have both certainly been on the team for quite a while! When asked about what makes the Game Design department so special to them, they each responded:
chail3y: The general sense of creativity and collaboration we have on the team, and the work we've done to create incredible content that thousands of players have gotten to play. It really is a testament to everyone's skills that we've been able to pull off everything we've done.
NSgaming: The people. Hands down. Every single one of them gives 110% to create incredible experiences, and I love the passion everyone has for this, as well as all of their creative ideas and the different walks of life we all come from.
It is wonderful to hear about the team that works so hard to bring Potterworld to life and the passion they exhibit. They also offered some insight into what their journey in the department taught them:
chail3y: Potterworld has completely changed my life. When I got into Game Design in 2020, it completely changed my trajectory of my real life– I fell in love with creating and designing games and transferred colleges so I could switch my major into a Game Design and Production program.
Potterworld opened my eyes to these possibilities, and I certainly wouldn't be where I am today without discovering just how much of an impact I can make designing video games.
NSgaming: Personally, I discovered my love not just of writing, but of creating unique interactive experiences, which has led me down paths in real life to have really incredible opportunities and jobs, such as working for Disney.
Collectively, I would say the thing I’ve learned the most is how to lead a team to create incredible experiences. Something like The Hunt or the Starcruiser quest, even Woodshire, is something we have to carefully craft and never rest on our laurels of just making the same kind of content over and over. We have to keep pushing the envelope to create new and interesting experiences.
Finally, the Heads gave some insight into where the department is headed and what players can look forward to in the future.
Chail3y and NSgaming: We'll have more details to share soon about what specific projects we'll be working on, but we'll share what we shared with our team when it was announced that Potterworld would be shifting: Our priority is to make a fun game, through any gameplay possible. We're open to exploring new paths to help create the best game possible, with a group of extremely passionate volunteers.
We want to refocus our efforts to build on the idea of "What does a night of Potterworld with friends look like?". In short, we're taking a player-first approach to our content, while ensuring our volunteer Game Designers create content that they themselves are passionate about. Our aim is to have that reflected in the work we've done just in the last few weeks, and well into the future.
It is wonderful to hear that the Game Design department is in extremely capable hands. The future of the department is an exciting one, and one thing is certain: the Game Design department will continue to thrive in the coming years. Make sure to give lots of love to the new Heads of Game Design and thank them for their hard work! A final congratulations to chail3y and NSgaming, and happy playing!