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Update the dueling system

Good change or bad change

  • Bad Change

    Votes: 0 0.0%

  • Total voters
    11

Sticktrees

Graduate
Minecraft IGN: SmellyBigBro
Dark Follower Griffin
#1
For the past couple of months, the entire dueling system has been extremely busted in a way that makes it sometimes unenjoyable. The amount of damage that spells can do is too ridiculous a casca headshot with good gear will do around 4.5-5k dmg and most graduates have around 9k. This also goes for other spells like Flamonstrum, Conflamrus, and Ignatium as well. The amount of dmg that can be gained has to be lower to an amount so that way things like getting 2 shot don't happen. In turn for dmg being reduced the amount of healing would also have to be reduced. Another spell that needs to be reworked is Incarcerum. If you combo Incarcerum with expellimo the person that is standing there cannot move at all for however long your incarcerum may last. This means that they will most likely die no matter what they do. You can counter this spell, but in team duels when every dmg player is running incarcerum then you will most likely die. The final spell that may need to be changed is fortificus. Every duelist on potterworld runs fortificus because it is one of the only ways to survive getting 2 shot in duels. I suggest looking at this forum post because I believe this Fortificus Change is good.
 

Aurora

Potterworld Legend
Staff
Minecraft IGN: Invisibilia
Auralock Dark Follower Staff Grounds Keeper Phoenix Raven Vampire Werewolf Wizencouncil Class Helper SPEW Sr. Prefect
#5
Heya @Sticktrees,

First of all, apologies for the delay in getting to your suggestion.
Secondly, we are happy to inform you that your suggestion has been accepted in a fashion. We are currently looking into reworking gear and other parts of systems, such as spells, spell trees, etc.
We've also recently sent out a feedback form which you can check out here (it closes on the 24th) if you want to leave more specific feedback about gear and other aspects of the revelius update. Additionally to this feedback form, we will keep in mind your suggestions and feedback mentioned in this thread.
Thank you for bringing up your suggestions and have a wonderful day!
 

Sticktrees

Graduate
Minecraft IGN: SmellyBigBro
Dark Follower Griffin
#6
Heya @Sticktrees,

First of all, apologies for the delay in getting to your suggestion.
Secondly, we are happy to inform you that your suggestion has been accepted in a fashion. We are currently looking into reworking gear and other parts of systems, such as spells, spell trees, etc.
We've also recently sent out a feedback form which you can check out here (it closes on the 24th) if you want to leave more specific feedback about gear and other aspects of the revelius update. Additionally to this feedback form, we will keep in mind your suggestions and feedback mentioned in this thread.
Thank you for bringing up your suggestions and have a wonderful day!
Pog
 

Liz Frogg

Magician
Staff
Drooble's Order
Minecraft IGN: cxrzyyy
Auralock Dark Follower Staff Phoenix Raven Vampire Werewolf Class Design Poltergeist Drooble's Order Engineer Intern
#7
Hi @Sticktrees,

I'm very happy to say that this suggestion has been completed! The damage that spells do was lowered shortly after this thread. We also reworked Incarcerum so that it puts all other spells on a 1-second cooldown, preventing the combos mentioned in this thread.

Thank you very much for making your suggestion and I hope you wonderful rest of your day!