Right now, a player buys an allegiance-club package and they automatically get the stuff wherever they are on the server.
Yeah, it's convenient and easy, but what if players had to venture into the allegiance-club bases to acquire the package?
Here's an example for Werewolves:
- A player buys the Werewolf Package in the Store.
- An item, maybe a bone, gets added to their inventory.
- This bone item tells the player to go to the werewolf base when it's clicked or hovered on.
- They could either walk to the werewolf base or the bone can teleport them to the base.
- Once the player finds the Alpha Werewolf NPC located in the base, the NPC can tell them a short story with server related lore.
- Maybe there could be a short test to prove that they could be a werewolf - but this type of test, a quiz or parkour, could be fun, but doesn't deny them the package that they bought.
- This could also give the player a warp to the base.
Why should you do this instead of keeping it how it has always been?
- It would be a sort of immersive introduction into the Werewolf allegiance because they're actually getting werewolf'd in the werewolf base that should be made because werewolves need a base.
- This could also be done for other allegiance-club packages just to keep the entire theme going.
- It just seems fun and interesting instead of doing it the way it has always been done with the message in chat.
Yeah, it's convenient and easy, but what if players had to venture into the allegiance-club bases to acquire the package?
Here's an example for Werewolves:
- A player buys the Werewolf Package in the Store.
- An item, maybe a bone, gets added to their inventory.
- This bone item tells the player to go to the werewolf base when it's clicked or hovered on.
- They could either walk to the werewolf base or the bone can teleport them to the base.
- Once the player finds the Alpha Werewolf NPC located in the base, the NPC can tell them a short story with server related lore.
- Maybe there could be a short test to prove that they could be a werewolf - but this type of test, a quiz or parkour, could be fun, but doesn't deny them the package that they bought.
- This could also give the player a warp to the base.
Why should you do this instead of keeping it how it has always been?
- It would be a sort of immersive introduction into the Werewolf allegiance because they're actually getting werewolf'd in the werewolf base that should be made because werewolves need a base.
- This could also be done for other allegiance-club packages just to keep the entire theme going.
- It just seems fun and interesting instead of doing it the way it has always been done with the message in chat.