In the Revelius Q&A, Flip mentioned something about how players would have to locate materials and then give them to an NPC that would craft those materials into an item... what if they made it so that players could do this with their wands too?
For example, in Revelius Herbology, players would have to harvest items around the map - what if players had to harvest a certain type of tree for their wood and then find a mob to harvest the core. This could be in a small area - lets call it the Wand World - where all of the different trees and mobs are located, but the mobs would be passive.
After they find the two items that they like, they go to a Wand Maker NPC that crafts the wand for them.
To add to the above, maybe they could add this to the new player sorting area where they can have the option to create their own wand where they would be teleported to Wand World or... they could just go the old fashioned way of getting a random wand from the Wand Shop. If the new players choose to get customize their wand, they would harvest those two items, then go to a Wand Maker NPC who crafts the wand, whilst the player continues on through the sorting area.
Also, to add to this Wand World - If the mobs are passive, then maybe make a parkour course for high tiered mobs like the phoenix, dragon, or unicorn.