So to preface - very salty
the whale map has been around for years, and I remember beating it and having my head put on the wall. Very cool!
However, there is one section that is hair-rippingly tedious: the invisible block section.
I don't know why punching the barriers doesn't show particles for me, but it doesn't and the only reference I have is the map to the right side of the blocks.
Now, I can do a lot of parkour. double neos, headhitter ice jumps etc, but this is actually near impossible. because you can't see the outlines of the blocks underneath you on the floor, it's impossible to see whether you are standing on the barrier on the edge or not. You can find out by shifting but parkour sometimes relies on momentum even on the block, either to get running starts or whatever. Now that's not so important, whats more important is the blocks on the right hand side that get further away. As you can't really tell how far they go back, it's stupidly hard to find the barrier. It's very almost pure luck.
I got annoyed, and as you can probably guess, this was written directly after the class. But I did the first bit in 2 minutes and the invis I couldn't complete and was stuck on for 45 mins. VERY SICK OF IT.
Please at least give a pattern on the floor, or change the reference to the barriers so it gives people more of a fair chance.
Muchas gracias
the whale map has been around for years, and I remember beating it and having my head put on the wall. Very cool!
However, there is one section that is hair-rippingly tedious: the invisible block section.
I don't know why punching the barriers doesn't show particles for me, but it doesn't and the only reference I have is the map to the right side of the blocks.
Now, I can do a lot of parkour. double neos, headhitter ice jumps etc, but this is actually near impossible. because you can't see the outlines of the blocks underneath you on the floor, it's impossible to see whether you are standing on the barrier on the edge or not. You can find out by shifting but parkour sometimes relies on momentum even on the block, either to get running starts or whatever. Now that's not so important, whats more important is the blocks on the right hand side that get further away. As you can't really tell how far they go back, it's stupidly hard to find the barrier. It's very almost pure luck.
I got annoyed, and as you can probably guess, this was written directly after the class. But I did the first bit in 2 minutes and the invis I couldn't complete and was stuck on for 45 mins. VERY SICK OF IT.
Please at least give a pattern on the floor, or change the reference to the barriers so it gives people more of a fair chance.
Muchas gracias