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Recent content by JustinS

  1. JustinS

    Loadouts Public Testing Session

    JustinS_2006
  2. JustinS

    Feedback Potions should be brought back into the overall server scene again

    I agree with your idea. I believe I or someone else mentioned in a thread (which I don't remember) that adding an additional "side-quest" NPC which offers you to make potions and give it to him for XP and gold could be a nice idea. Maybe instead of using a sell-to NPC for potions, they could add...
  3. JustinS

    Duplicate Spells QoL

    I really like the Spell categories. I tried sorting the spells myself but after changing your hotbar a few times it gets all mixed up and is kind of annoying. I think that would be quite handy as it also makes it easier to find certain spell. Good idea!
  4. JustinS

    Declined 3 Suggestions

    Hi there, I'm posting 3 suggestions from Drako_Malhoy who was unable to access the website: 1. Add a store possibility to buy the club Prefixes separately, so that you don't have to buy the full pack, although you still get the prefix. 2. Add a separate channel on the Potterworld Server for...
  5. JustinS

    Selling New Books

    I am selling two new books: Full Guide to Mob Materials Year 1 - 46 Pages Full Guide to Mob Materials Year 2 - 49 Pages Both books contain every mob material of that year with a description of the Use - Availability - Price - And location for every material. I sell both books for 2 Gold each...
  6. JustinS

    Duplicate [Hide and Seek] Refresh Blocks in Maps

    Oh, I get it and agree. If builders (or just a command) can change a few block positions that could make it harder to memorize where the players could be hiding.
  7. JustinS

    On-Hold Improve Higher Level Grinding

    True, although they give house points and can be quite fun.
  8. JustinS

    On-Hold Improve Higher Level Grinding

    I understand, I also live in Europe and classes are often not available when EU players are online. Although Daily Quests do already exist if you don't know, but the problem is that they are always exactly the same, having them randomizes with these cool ideas which let players explore the world...
  9. JustinS

    Declined tournament general sign up

    I agree, this would be good feature.
  10. JustinS

    Completed [Hide and Seek] Magical Creatures Magizoologist Map

    I like the idea of a magical creatures map though, this could be very cool. I still think hiding as creatures won't be very successful, although a map like that would be very interesting in my opinion.
  11. JustinS

    Completed [Hide and Seek] Magical Creatures Magizoologist Map

    I think this would be a good idea, but sometimes very glitchy. Some mobs are quite large (like 2x3 blocks for example) but they would only have a collider of 1 or 2 blocks so whenever you stand under a lamp or roof, the player's block/creature will look weird because it's glitching through a block.
  12. JustinS

    On-Hold Improve Higher Level Grinding

    One of the ways I came up with, and think would be a lot of fun would be to make potion brewing and baking more beneficial to players: - You now only get a little bit of experience - Most players don't really brew potions because, well, why would you need them? (I understand they have effects...
  13. JustinS

    Duplicate [Hide and Seek] Refresh Blocks in Maps

    Hi, I'm kind of confused about which blocks you actually mean, could you explain more and give a few examples, please?
  14. JustinS

    Declined PVE Suggestions

    I think a better way for doing this is by adding more small portkeys unlocked by quests. In the quest with Lana "Lovegood" or something like that, I unlocked a feather that teleports me from Diagonal lane all the way close to tristmoor. Which I use quite a lot and Is a very nice feature in my...
  15. JustinS

    Wilderness Codex Library (Mobs Guide)

    Thanks, already working on a Materials book atm lol