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Recent content by Scoobydoolego

  1. Scoobydoolego

    Potterworld API

    Wow that was a super fast reply! Thanks!
  2. Scoobydoolego

    Potterworld API

    I keep getting an error message similar to this whenever I put in one of the api.potterworldmc.com/player/whatever links. Do you have any idea what I can do? I've tried replacing the player with a username or adding a username at the end, but it doesn't work. { "statusCode": 400...
  3. Scoobydoolego

    Potterworld API

    I went to api.potterworld.com and the link existed, but I'm not sure what to do from there. Does anyone know how to use it, and what it can do?
  4. Scoobydoolego

    On-Hold Replayability

    I just wanted to address the issue of replayability. I haven't seen any threads talking about that problem before.
  5. Scoobydoolego

    On-Hold Replayability

    I haven't made a post on this forum for a while or even played the server for a few weeks. However, I feel the need to make this post because I believe replayability is lacking, and that is why I haven't been engaged in the server recently. Right now, Potterworld's content is great but has...
  6. Scoobydoolego

    On-Hold Map exploration

    I love this suggestion! People have kept saying we need cheaper fire dust, more warps, faster brooms, etc. But the truth is, the reason travel is so boring is because the map feels so dead. Forced exploration wouldn't be so bad if the exploration itself was actually fun.
  7. Scoobydoolego

    Duplicate Potential Gear Balancing Solution

    Wow I read it and I was like "Why is luckiestblock posting this? They're not a poltergeist." And then I read the rest of it.
  8. Scoobydoolego

    Declined Increase the server side render/view distance

    I imagine this would be very hard on the server, so I'm not sure if it will be implemented. It would be good if they could though.
  9. Scoobydoolego

    Completed Change cooldowns for bruisers in quabbleball

    I doubt they will lower it again, but a possible solution is to decrease the effectiveness of bruiser abilities for each time they are used on the same person. For example, the first time they are knocked off it could knock them off for 5 seconds, then 4, then 3, and so on with a 10 second...
  10. Scoobydoolego

    Duplicate 1st time in potterworld... first impressions

    There is a map on the website that players can use to navigate.
  11. Scoobydoolego

    The Graduate Expansion [1.1.0] [September 4th 2020]

    :O An update that doesn't revamp the entire server and takes years to make? I wasn't sure that was possible!
  12. Scoobydoolego

    On-Hold Dungeons!

    Although it would be nice to be able to do it solo, if it usually requires 5 people and is built for that difficulty, I doubt anyone could complete it by themself. Also, how soon is "the near future"? C:
  13. Scoobydoolego

    Duplicate Make the Greenshore Excursion Parkour teleport you when you fall

    The parkour itself isn't that bad, its just that when I fall I have to climb all the way back up the ladder. It would be much simpler just to have it teleport you when you fall.
  14. Scoobydoolego

    If there was a "Skyblock Addons"-esque Mod for Potterworld, What features would you want it to have?

    Here’s a few ideas: Quest Info on screen Class timer Gear durability HUD Making health and mana on the hot bar (instead of health and hunger) Giving the gear stats on the recipe Giving gear recommendations based on your spell hotbar and level
  15. Scoobydoolego

    If there was a "Skyblock Addons"-esque Mod for Potterworld, What features would you want it to have?

    I have been too, although I have no idea where to start. I don't know how they change things only on one specific server and how they get specific information (like in Skyblock Addons, showing how long it'll take for the Dark Auction to come out or only showing the different automatic crafting...