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  1. Tuna2

    Spell Tree role 2

    Yeah forgot forum's sections my bad
  2. Tuna2

    Game Design Q&A

    Me too!
  3. Tuna2

    Completed Year 1 Quest: Dueling

    Cool can't wait to see the plans tomorrow!
  4. Tuna2

    On-Hold Add boss quests at the end of each year but level and quest requirements too

    Woah cool! :O Do you think you send the link for me pls if you can
  5. Tuna2

    On-Hold Add boss quests at the end of each year but level and quest requirements too

    And here for my suggestions for some year bosses and some will be missing because there already bosses but not all years have it so here's my suggestion: year 1: The charms professor because he's mean when you first meet him and does not help you easily for the divination or maybe a plot twist...
  6. Tuna2

    Completed Year 1 Quest: Dueling

    Since you duel mobs later it would be easier for year 1's to learn how to duel combat before they leave Hogsworth on an adventure like teach the 1st years which spells to use in a duel and talk about spell trees and then after that is done they will face an npc who the same year as them and you...
  7. Tuna2

    On-Hold Add boss quests at the end of each year but level and quest requirements too

    And maybe the bosses before the revelius update those were fun too of the witch (I think), butcher, and wrath (I think) and Zixras and for the secret added back into the bowl of Guardian challenge that you need the book after you defeat Zirxas as a side quest. But if you can't that's ok too!
  8. Tuna2

    Spell Tree role 2

    And your allowed to share your opinion's about on here too for me be an Attack, A Hybrid, or Healer/Medic
  9. Tuna2

    Spell Tree role 2

    I know I did this last year but I want to make sure 1 more time just to make sure with everyone cause I'm very good with the Healer/Medic role but with enough practice and gear I can take on any Spell tree but it's hard to choose between backing up your allies with Attack spells or support and...
  10. Tuna2

    Declined Propulso, Ventimus, Flipellius, and Accersio

    True and also forgot to mention it can also help with the protello, protellomo and protellum shields when they are cooldown plus it's a fun spell to use on other people! XD
  11. Tuna2

    Declined Propulso, Ventimus, Flipellius, and Accersio

    Or do the same thing from housing you can cast the spells but it doesn't hurt them since pvp is off because pvp is always off outside in the world it wouldn't really hurt anybody at all just by casting spells at a person.
  12. Tuna2

    Declined Propulso, Ventimus, Flipellius, and Accersio

    These 4 spells has been on my mind lately so I might as well share it to the whole wizarding world: I think you should cast on other people outside of hogsworth in the world but it will still apply's that your not going to be able to push people in city's/town's to not abuse it, And these 4...
  13. Tuna2

    Declined Backpacks being on your back

    I think before backpacks come back updated and brand new I think it should be wearable item (in the chestplate piece slot) so you will be able to save 1 inventory space plus it doesn't effect the game too badly of a very good suggestion incase people want to wear the backpack instead of keeping...
  14. Tuna2

    Declined Devoronox giving you health depending of the person's health.

    I don't have a transfig set yet and idk which 1 to have really
  15. Tuna2

    Declined Make Expellimo disarm Sheilds

    Oh ok I understand thx
  16. Tuna2

    Declined Making a Attack up Spell

    oof ok thx for the reply though
  17. Tuna2

    Arena Squire Applications - Opened

    Yesss there backkkkkk!? :D
  18. Tuna2

    New Minigame: Party Games!

    Rip spell wars :(. But hey let's not get on the negative side the party games should sound really fun to compete in! :D