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  1. Volt

    Duplicate Small Warp Key Rework

    Hi all! I've noticed everyone pretty much always has their warp set at Hogwarts, which kinda defeats the purpose of editable warpkeys. I think that increasing the number of warps you can set to 2, or just have a permanent warp at Hogwarts, and another you can set would be a good fix...
  2. Volt

    (OUTDATED) Revelius Broom Crafting [Guide & Prices]

    Love this! In my experience, mats for Apollo 5000 and Scarlett Nebulas are highly volatile and can range anywhere from 3g to 15g each (native gold seems to be the most expensive).
  3. Volt

    Declined /housing in wilderness

    I like this. In fact, accessing your gear pretty much works this way, where you cannot do it right after you have taken damage.
  4. Volt

    Feedback Experience Required for Level 80.

    I thought you were a grad, did you reset?
  5. Volt

    Beauxbois Parkour with Extreme Shaders.

    The builders did a really good job with this one. Thought I'd share some screenshots I took with the god rays coming in through the windows in the morning. Just for reference, here is the hall without shaders: For those who care, I am using Silder's Vibrant Shaders Extreme-VL
  6. Volt

    Feedback Experience Required for Level 80.

    IMO the issue is not necessarily that the mobs don't award enough XP, but that there is basically no alternative. In other MMORPGs there is always a handful of ways to earn XP efficiency. A classic example of this is running dungeons with your friends in WoW. I think that raising the XP earned...
  7. Volt

    Feedback Experience Required for Level 80.

    I don't think anyone would be mad about the length of time to get to lvl 80 if there was content to fill the gaps. The issue is now-a-days you have to sit for hours and hours mindlessly killing mobs to level up. I'm only lvl 61 and leveling up once is around 3-4 hours of efficient grinding...
  8. Volt

    Declined Remove the blue glowing orb from the end of the wands.

    I know most people use special wand skins where this isn't an issue, but the wand I use has it and I absolutely hate it. why.. Why... WHY WHY is there a glowing blue orb at the end of the wand. It makes no sense favorlly or practically. It is actually so ugly and I hate it. PLEASE remove the...
  9. Volt

    Completed Vendor Shop GUI Closes Whenever a Recipe is Sold Instead of Staying on the Page

    :D Finally I can sell the 1k+ recipes sitting in chests at my housing!
  10. Volt

    Completed Ideas for new Easter Eggs!

    Yeah agreed. I think something that appears in the chat (like "2/5 tents found!") to encourage players to continue to search for tents could be neat as well.
  11. Volt

    Declined Make gold an actual item

    I think the issue would arise when converting between one type of coin and another (like sickles -> knuts).
  12. Volt

    Declined Make gold an actual item

    Yeah, this is what I figured is probably why they would be concerned about duping. But there are systems in place (like the material crafting system) that work in a similar way the currency exchange would work that don't seem to be having issues, so idk.
  13. Volt

    Declined Make gold an actual item

    As a mentioned above, you can store 262144 gold in a single inventory slot with my outlined method. I really don't think inventory space will be an issue. Take a look at my last reply (#9), Josh had the same concern. (y)
  14. Volt

    Declined Make gold an actual item

    I think this is the crux of the argument for keeping the virtual currency, "ease of use". I believe that gold management would definitely be more difficult than it is now, but I think that is okay. I believe that yes, some players will be annoyed because it takes slightly more work to manage...
  15. Volt

    Declined Make gold an actual item

    Not necessarily, with the method I described in my initial post, one could carry 262144 gold in a single inventory slot. Plus players generally keep a way to access their echest in their inventory, so their gold can be kept in there as well. Assuming there are three types of "coins" one would...
  16. Volt

    Declined Make gold an actual item

    That makes sense, I suppose a lot of testing would have to be done. I've seen plenty of servers in the past pull things like this off without issue so I suppose it would be up to the devs.
  17. Volt

    Declined Make gold an actual item

    This is probably a very controversial idea but I wanted to throw it out there and see what people thought. Potterworld has transitioned into MMORPG style gameplay, and virtual currency does not make a ton of sense in that regard. I think having a physical item for gold is wayyy more flavorful...
  18. Volt

    Call to all Store Traders... [The New Value of Gold]

    I agree that this thread likely won't change that, but its a good place to start a discussion (as we are doing now) :)
  19. Volt

    Call to all Store Traders... [The New Value of Gold]

    I believe that gold is easier to get now than ever. I can average 1-2k per hour grinding mobs by selling materials and recipes.
  20. Volt

    Call to all Store Traders... [The New Value of Gold]

    I disagree with this. The issue is that the two parties are not negotiating a fair price, the person that wants the store trade has a mentality that 1k=1$ and thinks that anything other than that is unfair. The purpose of this thread is to change that mentality.