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  1. Ivan_

    Completed Add Dummy To Dueling Classroom to Test Damage

    I suggested adding a dummy to halls, but it wasnt accepted, not sure why. Anyway, I hope they reconsider it now that they have the technology and also, if you want to test out PVE damage, i usually do it on wiggleworms since they're easy to access and the damage will show.
  2. Ivan_

    Declined Quest world?

    ah i think i understand #2 and why it would be an issue. Still confused about minigame/gauntlet worlds tho
  3. Ivan_

    Declined Quest world?

    Why have 5 sets of those for 5 worlds, if u only need one? If you put all of them in one world, the other four worlds could be empty, and therefore the whole server has way less NPCs to deal with. Are world 1, world 2 etc. considered different servers? If yes, thats what Im saying, Idk how easy...
  4. Ivan_

    Declined Quest world?

    dueling wise yeah, but why should the main world suffer only because of quests? And the whole server overall. Like if 5 worlds are open, why have 5 sets of npcs in all of them if realistically only 1 world is needed for people who do quests.
  5. Ivan_

    Declined Quest world?

    If the lag is mainly caused by the NPCs, why not make a separate world and move all the quest stuff there? Something similar to FYE I assume. That way, people who do quests can just go to those worlds, and the main worlds would be relieved from the NPCs lag. This could also allow events to be...
  6. Ivan_

    Feedback fix dueling

    pw simply needs to accept the fact that they can mess up and that should be ready to revert changes if something doesnt end up working well. Idk why they have this issue with "evolving", nobody is gonna judge u if u take a step back and rethink.
  7. Ivan_

    Feedback fix dueling

    Can you define "we", do u mean the duelists or what? There are scenarios where we got what we wanted, yes, it took a while, but it does happen. Take talents for example. Probably one of the most successful releases as well, from the way they did the testing, the way they handled feedback, the...
  8. Ivan_

    Declined Butterbrew Event Tickets ⮕ Gold

    economy is already broken af, we really dont need to buff gold income from games that are already very profitable from just tokens. Youre perfectly fine with buying the rewards with the tickets, and sell those for gold, if thats what youre after. Thats how a healthy economy should work.
  9. Ivan_

    Declined Butterbrew Event Tickets ⮕ Gold

    I also disagree. Tokens themselves are already super easy to get and very profitable (a single balloon pop game that lasts 10 seconds can earn u up to 40 tokens, which is 40 gold).
  10. Ivan_

    Feedback fix dueling

    And the worst thing u can do is quit. I understand what you're saying, but giving up won't make it any better.
  11. Ivan_

    Duplicate Future planned events

    I don't think this would work for several reasons. First off, putting time frames is a bit demanding. For example this year, star wars (may the 4th event) started after may the 4th which was clearly unplanned but the event simply wasn't ready. Setting up dates would just create unnecessary...
  12. Ivan_

    Duplicate Potions AC

    With the current potion system, please no
  13. Ivan_

    Feedback fix dueling

    + flamonstrum going thru people, ventimus not knocking people, protellomo appearing late, protellum breaking (where half of the bubble doesnt even appear).. I think the lag is def world related since i was in a gauntlet the other day with serg and fey, no issues, and when i came back to the...
  14. Ivan_

    Under Review Leveling - Then vs Now

    So I wasnt really in touch with leveling since I graduated like 5 years ago, but I saw a lot of discussions about leveling and was curious. Aurora and I first did some testing trying to find out how much ACs it would take to go from level 1-80. The number we got is somewhere between 8-10k ACs...
  15. Ivan_

    Completed Some Suggestions for First Year Quests

    I agree with most of those, but they are just minor details imo. Theres some bigger issues like players (and not just new players, even staff) getting confused about tutorial/real world, and overall emptyness of the tutorial world..
  16. Ivan_

    On-Hold STOP degrading potions!!!

    I don't see a logical reason why those should be separated. In fact, potions (class) should get players into the waters of brewing and then the player can progress further on their own (by doing the potion profession)
  17. Ivan_

    Declined Make Blocks Visible (Wipeout WizPE Final Section)

    I would consider adding another checkpoint at pink.
  18. Ivan_

    On-Hold STOP degrading potions!!!

    Those are just some examples that came to my mind to prove a point. There's a lot more potions and ingredients that make no sense. It's a Harry Potter themed server, let's not forget that. And HP has a perfectly fine set of potions that we could (and did) use. I just named some examples...
  19. Ivan_

    On-Hold STOP degrading potions!!!

    So I've noticed a trend where potions became more and more.... nonsense. We came from brewing actual Harry Potter potions, to brewing things like "sticky sunscreen" and "hogsworth pride". Not only that those potions dont make any sense or have any purpose, the steps and materials used for...
  20. Ivan_

    Count to 100, 1000, 10,000..

    4392