Hey everyone,
I wanted to share some feedback regarding the recent Arena Team flying tournament that took place on August 5th. While I've always enjoyed participating in the challenges hosted by the Arena Team, I couldn't help but notice a few issues during this and other challenges/tournaments.
First and foremost, the timing before the start of the first flying race was quite excessive(with the late start and the qualifiers up to 30minutes). The waiting time seemed much longer than usual, and it left many participants feeling a bit frustrated. I understand that technical difficulties can sometimes occur, but it might be beneficial for the Arena Team to communicate any delays and keep the participants updated to manage our expectations better.
Moreover, I'd like to address the use of protocols during the event. From what I observed, the protocol of casting the hat spell wasn't consistently applied. It's important to maintain a fair and consistent environment for all participants, and any protocol that's in place should be followed thoroughly. No player was hit by the hat spell so nobody got the message of taking their hat off.
Furthermore, there was an incident where some players were threatened with kicks for not taking their hat off while flying, even though they weren't targeted by the spell in the first place. This situation created confusion and unnecessary tension among attendees. It's crucial for the Arena Team to ensure that the rules are enforced uniformly and that any disciplinary actions are taken with fairness and clarity.
I truly appreciate the effort that Arena Team puts into organizing these challenges, as they provide a fantastic opportunity for us to showcase our skills and have fun. However, I believe that addressing these issues could significantly enhance the overall experience for all players.
~ Hektor
I wanted to share some feedback regarding the recent Arena Team flying tournament that took place on August 5th. While I've always enjoyed participating in the challenges hosted by the Arena Team, I couldn't help but notice a few issues during this and other challenges/tournaments.
First and foremost, the timing before the start of the first flying race was quite excessive(with the late start and the qualifiers up to 30minutes). The waiting time seemed much longer than usual, and it left many participants feeling a bit frustrated. I understand that technical difficulties can sometimes occur, but it might be beneficial for the Arena Team to communicate any delays and keep the participants updated to manage our expectations better.
Moreover, I'd like to address the use of protocols during the event. From what I observed, the protocol of casting the hat spell wasn't consistently applied. It's important to maintain a fair and consistent environment for all participants, and any protocol that's in place should be followed thoroughly. No player was hit by the hat spell so nobody got the message of taking their hat off.
Furthermore, there was an incident where some players were threatened with kicks for not taking their hat off while flying, even though they weren't targeted by the spell in the first place. This situation created confusion and unnecessary tension among attendees. It's crucial for the Arena Team to ensure that the rules are enforced uniformly and that any disciplinary actions are taken with fairness and clarity.
I truly appreciate the effort that Arena Team puts into organizing these challenges, as they provide a fantastic opportunity for us to showcase our skills and have fun. However, I believe that addressing these issues could significantly enhance the overall experience for all players.
~ Hektor