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The current cooldown is 3 seconds. I think 2 or 1 seconds would be fairly enough. (As far as I've seen it's the only spell in the game that has a cooldown after using a mobility spell)
I think if it becomes 1 second cooldown, people would ascendo to the air and cast flamonstrum while being launched at high speeds in certain direction. I can imagine that being too strong
I think if it becomes 1 second cooldown, people would ascendo to the air and cast flamonstrum while being launched at high speeds in certain direction. I can imagine that being too strong
Thank you so much for your suggestion. I will bring this ides up with the rest of the Poltergeist team to see how they feel about it and then reply once we have come to a decision. Again, thank you for the idea and have a fantastic day!
Thank you so much for this suggestion. I have brought up this idea with the leadership team and unfortunately we will be declining it. We feel that the spell is already pretty powerful and does not need a buff. By reducing the cooldown after using these mobility spells it could possibly make the spell a bit overpowered. Players could easily move far away and cast Flamonstrum without many consequences.
Nonetheless thank you again for this idea and hope you have a wonderful day!