So, I'm unsure if the Level-cap has ever changed or if it has always been 80, but I have seen in most MMORPG's they would increase the level-cap when they add extensions, creating more content for people who have reached the cap. I know we have Dungeons coming out eventually, providing more content and don't know if the idea of raising the cap is already in the works, but my idea is to increase it and add a Level 81-90 area, an archipelago such as the Chanel Islands or the Shetlands (would be better in the North considering its near a high level area) and make it PvPvE? Must complete a quest for the boat journey there, like the Ireland quest, so that low levels don't stumble into danger.
It would add a cool wilderness aspect to the Game, create more content for loyal players who have reached their cap for a long time and incorporates an aspect spoken about pre-Revelius and a lot just prior to Revelius, which was being able to PvP in the cool sceneries provided by the build team, almost in a "Real Life" situation for a Wizard. Have players competing for Mob Kills and Tasty Loot!
I realise this is a large expansion, and a lot of work to do, but I think the reward of something like this would be worth the input! I havent reached the cap yet, so I am interested to hear what some Graduates think!
It would add a cool wilderness aspect to the Game, create more content for loyal players who have reached their cap for a long time and incorporates an aspect spoken about pre-Revelius and a lot just prior to Revelius, which was being able to PvP in the cool sceneries provided by the build team, almost in a "Real Life" situation for a Wizard. Have players competing for Mob Kills and Tasty Loot!
I realise this is a large expansion, and a lot of work to do, but I think the reward of something like this would be worth the input! I havent reached the cap yet, so I am interested to hear what some Graduates think!
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