Thanks for the opinions and comments everyone - this thread has more than enough off-topic comments and passive-aggressive comments, which is why I'll be closing this thread for now.
Before I do so, there are a few things I wanna comment on and mention.
@Deniz You don't hear us loud and clear.
I mean just look at the stats below, the numbers speak for themselves. Before AND after revelius was released people were unhappy with the new features but you still choose to ignore us. Many people don't want gear to be fixed, they don't want gear at all.
How are we not hearing you loud and clear? I just said that we're making huge changes to gear and reworking the system, as well as other systems? I'm not sure what your point is.
In terms of your statistics, I hope you realize that basing your argument that "players hate the update" based on YouTube views is probably not the most accurate dataset to prove your point. YouTube videos' popularity is dependent on a multitude of things, and while we don't deny that Revelius is not that much of a liked subject, using YouTube statistics to prove a point that we don't listen and the update is bad is probably not the best idea.
I hope you know that we have access to graphs that shows active players, joins per day, and so much more to display how the server is doing in terms of retention, activity, and much more. Try to leave the statistics to us - we have professionals who work with these kinds of things daily in the real world (our head of data, for example) who we can ask to explain certain trends and much more.
Something I didn't want to address when I made my first comment, but want to quickly address now:
@AviformaSorry buddy, apparently the decision to decline this was made back in October, the staff is just looking for an answer to this so they can politely decline it.
I hope my previous comments clarifies everything for this here because this is not true at all. Coming up with a good idea takes time, and it's not something that happens immediately - and we want to let things run as well so we can see how it goes. October is 3 months after the Revelius update, an update that was in the works for more than a year. I hope you can understand why we were a bit hesitant with wanting to rework one of the biggest parts about it.
Does this mean the staff doesn't want to get rid of gear, because they themselves have high level gear ?
Suggestion declined behind the scenes in October.
And the only reason it's been Under review for so long is because they don't want to do it and neither want to make players mad.
This couldn't really be less true. When we balance the game, we don't care about our own progress. We think about the player's progress. Whether we have the best or worst gear doesn't matter to us. We want to create a fun game for
everyone, not a game where we're the best and all the other players hate it. Making assumptions like this is really not ideal. I, myself, have a pretty bad gear set, and I'm head of CM, a developer and I work closely with Droobledore with these things. My DMs are always open for questions and clarifications, so instead of attempting to start a rumor, perhaps the more ideal approach would be to make the effort to find out the truth.
Also, Droobledore has been the one who's been making the decisions on gear, as he's the owner (obviously with compromises based on what we've been saying, etc.)... I don't really think the owner cares if he has the best gear or not ; - )
You see, now I'm thinking if every decision is made based on staff's opinion only (wouldn't be the first time players think it's like this) and if those Under review threads, that have been under review for months, are already declined, waiting for someone to find the right words and excuses.
I mean... yes... we're the ones who decide how the game should be... so we use our own opinions - but this doesn't come out of the blue. I, personally, base a lot of my opinions based on how I see people respond to specific things on e.g. the forums, discord, and in-game channels. I also look at graphs a lot and inform the Game Design team about it, so we can figure out where things are going wrong. I've been one of the big speakers on why gear should be removed because of my opinion regarding gear (my experience, how much I enjoy it, etc) & how the community is reacting.
At the end of the day, the staff team is here for the players' benefit and making the game enjoyable as much as we can - we aren't in it for ourselves.
I am not stating my words as a fact, I'm just thinking aloud and voicing my opinion on this.
While this is true, it's still creating unnecessary rumors/theories that an easy clarification message would have addressed in private.
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Try to avoid creating more threads regarding gear until we make an update post about it - we will
not be removing gear as of now, but we will work on making it enjoyable for duellers and non-duellers.
Read my original comment for more information. This doesn't mean that gear will never be removed - we'll try some things and if it still doesn't work by then, then removing it is probably the ideal choice. Gear still provides a lot of things that make it one of the best options as of right now - it opens the door to more end-game content, like dungeons & expansions. I understand it's hard to see right now, so we hope you'll stick with us to find out
There are, clearly, two sides to this. Just because more people agree with one side more than the other, doesn't mean we want to ignore the other half. We want to try to please both sides as much as we can. Gear items will be receiving changes, so an item like Gauntlet of Deadly Kiss won't be worth as much as it is now, but it'll most likely remain the strongest hand item, just not the strongest gear item. This sucks for people who have it, but it's apart of the game life - changes can happen and items we spent time and money on can be changed. It's like this with any game
We live and we learn, and as I said, Revelius has been a huge lesson for us all - we understand it's frustrating as players to have bad gameplay, but we've always prided ourselves on having the best and most understandable community. We had to try this, and while it did not go the way we wanted, we don't think it's too late to turn things around and improve it.
Thanks, everyone! I hope the new year has been nice to you, and that you're staying safe.