You're level 19. You're grinding flufflepuffs. It's taking a while because monsters around that level are kinda unbalanced (Or you just suck at the game idk. When I say you I mean me ;] ). You get one down to six health and then some hot shot shows up out of no where. He has some fancy looking gauntlet, and steals your kill before you can get one more shot off. This loser has been watching you fight for a little bit just waiting to jump in. You just wasted one minute of your life, but more importantly, that flufflepuff just dropped the last piece of fur you needed!
Just to be clear this happened to me. I talked to a mod and they said they can't do anything! That's SUPER annoying especially considering that I had killed about 8 fluffles without any luck. Also I died when trying to ask for my stuff back in chat so now I'd have to walk back to the forest again which is super obnoxious, but I digress.
Anyway, why isn't this against the rules? Surely a mod should be able to help sort this out but nope. I'm offering a technical solution to this problem. I'm not sure if it's possible, so if it isn't I ask that at the very least this be written as against the rules. Anyway here's my hopefully feasible solution; When you get the last hit on a mob the items can only be picked up by you. My original thought was just "whoever gets the first hit on a mob is the only one who can damage it", but that would make it so people can't work together which is no fun if you are playing with nice people or friends. So how about instead of assigning the drops to whoever got the last hit, just assign them to whoever got the first hit! Again not sure if this is possible or not, but at the very least
It should be against the rules to camp and steal people's kills
Tl;dr: look at the bolded text above
Just to be clear this happened to me. I talked to a mod and they said they can't do anything! That's SUPER annoying especially considering that I had killed about 8 fluffles without any luck. Also I died when trying to ask for my stuff back in chat so now I'd have to walk back to the forest again which is super obnoxious, but I digress.
Anyway, why isn't this against the rules? Surely a mod should be able to help sort this out but nope. I'm offering a technical solution to this problem. I'm not sure if it's possible, so if it isn't I ask that at the very least this be written as against the rules. Anyway here's my hopefully feasible solution; When you get the last hit on a mob the items can only be picked up by you. My original thought was just "whoever gets the first hit on a mob is the only one who can damage it", but that would make it so people can't work together which is no fun if you are playing with nice people or friends. So how about instead of assigning the drops to whoever got the last hit, just assign them to whoever got the first hit! Again not sure if this is possible or not, but at the very least
It should be against the rules to camp and steal people's kills
Tl;dr: look at the bolded text above