I have noticed this in Quabbleball games lately and have seen multiple people leave a minute until the end of the game or right before it teleports us back to the main world. I kinda think that players who do this are trying to keep their Leaderboard rank by leaving early to avoid a loss if their team was losing - though I could be wrong. Of course they could say that they're leaving because they have to actually leave, but I kinda doubt that as they are either still on the server or join the next game.
First, it's unfair for the players in their team if they leave early since any position in Quabbleball is integral for a team to work - they can still score as a passer or seeker, and defend as a bruiser or defender throughout the game - but if they leave at any time, beginning or end, then it puts the team at a disadvantage.
Second, they were part of the losing team and they should enjoy that loss as much as the players on that same team who go on until the end even when the game teleports us back to the main world.
I know that there's the "Don't throw the game" rule, but how well is that enforced? If a player does it once, does it get logged somewhere so that staff could look them up and see if they have a history of doing it?
Anyway, the suggestion is to add a loss to the player's game stats for Quabbleball if that player does /leave or exits during the game.
Also, I know that there's a glitch on Quabbleball right now that seems to randomly happen to players where they aren't able to talk, throw, or fly, If this suggestion were ever to be considered, then at least fix the bug beforehand.
First, it's unfair for the players in their team if they leave early since any position in Quabbleball is integral for a team to work - they can still score as a passer or seeker, and defend as a bruiser or defender throughout the game - but if they leave at any time, beginning or end, then it puts the team at a disadvantage.
Second, they were part of the losing team and they should enjoy that loss as much as the players on that same team who go on until the end even when the game teleports us back to the main world.
I know that there's the "Don't throw the game" rule, but how well is that enforced? If a player does it once, does it get logged somewhere so that staff could look them up and see if they have a history of doing it?
Anyway, the suggestion is to add a loss to the player's game stats for Quabbleball if that player does /leave or exits during the game.
Also, I know that there's a glitch on Quabbleball right now that seems to randomly happen to players where they aren't able to talk, throw, or fly, If this suggestion were ever to be considered, then at least fix the bug beforehand.