Hey Everybody!
So after multiple discussions and friendly debates in the #general channel of the PotterWorld discord, I have decided to create a forum post, that way not only will staff be able to take our suggestions and make something of them, we can also host a debate in a more formatted environment.
What is the forum thread about?
As the title suggests, this thread is regarding the significant amount of required experience points, one requires to achieve the maximum level of 80.
What do I personally believe?
I personally believe that the required amount of experience to achieve level 80, is off the charts here at PotterWorld. I don't have all the stats and figures as I am only level 57, but what I can say is this, I require 1.8m experience to achieve level 58.
Now let's do the maths:
By using the method that we all know and love, of rounding up mobs, 3-5 levels higher then you then jumping up in a tree, and using "Area of Effect" abilities to kill all the mobs as quickly as possible I can achieve roughly this amount of experience:
Each Mob gives me roughly 2k experience at this level.
The mobs that tend to spawn in heavy loads, tend to spawn around 8-10 mobs at a time,
The process of waiting for all 10 mobs to spawn, then running around the area to have them aggro you, and then jumping in the tree and killing them, takes roughly 3 minutes. (Due to a few reasons, including but not limited too mobs taking a while to respawn, and also moving slowly, and thus taking a decent time to actually get to your chosen killing area)
This means I can achieve roughly 20k experience, every 3 minutes. or 400k experience in an hour. meaning to receive my 1.8m experience, I would need to be doing this method for 4.5 hours, and please note, that it at full efficiency with no breaks, and assuming that all 10 mobs spawned and aggro-ed on you every single time.
Now this is 4.5 hours of full efficiency grinding just to achieve level 57-58. The lord only knows how long 79-80 would take you.
Does PW lack content?
I personally believe that yes, eventually PW will have to introduce more content, such as quests and explorable zones, but for now, and the near future, I believe that PW has a sufficient enough level of content, and adding more content isn't required at this moment in time. I do believe however though, that there is a significant lack of content for the required amount of experience to achieve level 80.
I believe being forced to grind mobs for countless hours, or attend over 200 classes to achieve level 80 is simply not good gameplay.
Possible fixes for these issues?
I personally think the fix for this issue is simple, well on paper anyway, i'm sure the dev team will think differently (love you guys).
I believe that the experience required to achieve level 80 should be scaled to the current level of quests, and other experience rewarding content.
For example, the amount of experience required should be lowered considerably, to the point where completing all the quests, with an additional 20-30 hours of mob grinding, will award you level 80, and then as more content and more quests are added to the game, that required amount of xp should be increased with it.
So after multiple discussions and friendly debates in the #general channel of the PotterWorld discord, I have decided to create a forum post, that way not only will staff be able to take our suggestions and make something of them, we can also host a debate in a more formatted environment.
What is the forum thread about?
As the title suggests, this thread is regarding the significant amount of required experience points, one requires to achieve the maximum level of 80.
What do I personally believe?
I personally believe that the required amount of experience to achieve level 80, is off the charts here at PotterWorld. I don't have all the stats and figures as I am only level 57, but what I can say is this, I require 1.8m experience to achieve level 58.
Now let's do the maths:
By using the method that we all know and love, of rounding up mobs, 3-5 levels higher then you then jumping up in a tree, and using "Area of Effect" abilities to kill all the mobs as quickly as possible I can achieve roughly this amount of experience:
Each Mob gives me roughly 2k experience at this level.
The mobs that tend to spawn in heavy loads, tend to spawn around 8-10 mobs at a time,
The process of waiting for all 10 mobs to spawn, then running around the area to have them aggro you, and then jumping in the tree and killing them, takes roughly 3 minutes. (Due to a few reasons, including but not limited too mobs taking a while to respawn, and also moving slowly, and thus taking a decent time to actually get to your chosen killing area)
This means I can achieve roughly 20k experience, every 3 minutes. or 400k experience in an hour. meaning to receive my 1.8m experience, I would need to be doing this method for 4.5 hours, and please note, that it at full efficiency with no breaks, and assuming that all 10 mobs spawned and aggro-ed on you every single time.
Now this is 4.5 hours of full efficiency grinding just to achieve level 57-58. The lord only knows how long 79-80 would take you.
Does PW lack content?
I personally believe that yes, eventually PW will have to introduce more content, such as quests and explorable zones, but for now, and the near future, I believe that PW has a sufficient enough level of content, and adding more content isn't required at this moment in time. I do believe however though, that there is a significant lack of content for the required amount of experience to achieve level 80.
I believe being forced to grind mobs for countless hours, or attend over 200 classes to achieve level 80 is simply not good gameplay.
Possible fixes for these issues?
I personally think the fix for this issue is simple, well on paper anyway, i'm sure the dev team will think differently (love you guys).
I believe that the experience required to achieve level 80 should be scaled to the current level of quests, and other experience rewarding content.
For example, the amount of experience required should be lowered considerably, to the point where completing all the quests, with an additional 20-30 hours of mob grinding, will award you level 80, and then as more content and more quests are added to the game, that required amount of xp should be increased with it.