Of course AC scales lmfao, but at my current level 10 AC rewards 180k experience, and at my current level I require 1.8 million experience to level up.
And yes, you're right, classes are easier and do reward a fair chunk of experience, (I believe it's roughly 10% of your required experience for the next level, and that's how it scales) but that doesn't change the fact that classes are less accessible for people on certain sides of the planet.
I understand and appreciate that there arn't many EU professors, and becoming a professor isn't easy, and for that reason exactly is why I believe it's unfair.
You can't just say "if you attend classes it's easier to level up, so you should attend more classes.. but if you can't because you're from the EU, tough luck".
From a game/server developer stand point, that's terribly logic. Nobody should get an advantage over any other players.
EDIT: There either needs to be a fair balance of EU/NA classes, or attending classes shouldn't play such a big part of the levelling up process. It's simply unfair, and from an EU POV, it's frustrating as hell.
And yes, you're right, classes are easier and do reward a fair chunk of experience, (I believe it's roughly 10% of your required experience for the next level, and that's how it scales) but that doesn't change the fact that classes are less accessible for people on certain sides of the planet.
I understand and appreciate that there arn't many EU professors, and becoming a professor isn't easy, and for that reason exactly is why I believe it's unfair.
You can't just say "if you attend classes it's easier to level up, so you should attend more classes.. but if you can't because you're from the EU, tough luck".
From a game/server developer stand point, that's terribly logic. Nobody should get an advantage over any other players.
EDIT: There either needs to be a fair balance of EU/NA classes, or attending classes shouldn't play such a big part of the levelling up process. It's simply unfair, and from an EU POV, it's frustrating as hell.