I think it would help if we could defeat are enemy's faster if we have more damage effect spells like for example: Plant based enemy's like mandrakes in the herbology greenhouse would be weak against fire and for fire type enemy's be weak to water or ice moves like aquatimentum and ice being cometes, and water type enemy's be weak to electric/lighting moves like baulectrium and baulectrius and dementare's be weak to animus exto and more damage effective spell moves if you guys can think about it and it would be cool to do more damage depending on the type of the enemy weaknesses.