While gear will not be removed from PvP, we are currently working on adjustments that we aim to release sooner rather than later. We will not remove a whole system purely because the first iteration has issues, but we will fix the issues as quickly as possible. All I can ask is that you bear with us while we work on these issues, and we promise that gear will be balanced to the best of our ability in the future. This isn't an easy or quick fix, but we aim to make the first round of changes later this month, with possible setbacks pushing it back to early next month. Our current plans involve lowering the impact of gear on PvP and PvE, while defining each piece of gear with it's own playstyle, rather than having every piece of gear with damage, health and cooldown reduction.
Revelius, while it has been our biggest update and will probably remain that way, is only a building block for the game moving forward. The state of the game right now is absolutely not final, and we're planning on loads of content updates very soon. This is not something I will go into more detail about at this time.
I feel that I have addressed your concerns, so I would like you to hear out mine. This thread is a large example of mob mentality and confirmation bias. The majority of players who have replied to this thread are showing support, so naturally the other side will not speak up. Out of all the page views, barely 7% of thread viewers have shown their support for this idea. Now, there are definitely those who support this idea without showing it, but in the future please keep in mind that there quite possibly could be a silent majority. I might be wrong in saying that too and, if I am, I can only hope to change that with future content updates.