It is besides the point though! It isn't a case of being able to sell them, the question is the reasoning behind the decision - of it being unfair.
How is it besides the point? You're discussing the removal of the current ingredients with the revelius update, and I'm merely sharing my opinion on exactly that subject. I think the fact that you
are able to sell them has had a huge impact on the decision not to replace/compensate for these items.
How is it unfair that someone who has put time into building up an ingredients store to be given some compensation for the hours they're losing, but rather fair for them to have all of that potential wealth stripped from them and ingredients-wise equal to that of a brand-new player. Seems like the idea of fair is distorted.
You're saying this like all items are going to be lost with no possibility of players getting any gold out of it. But as I've said, there is still the possibility of selling those items which means that hours aren't lost. It's fair that these items aren't reimbursed or replaced because the playerbase has been notified over a month prior to the actual update taking place, meaning everyone has plenty of time to get rid of their old ingredients through these collector NPCs before they are completely and utterly removed.
I therefore do not agree with "potential wealth" being stripped from players. If you're talking about the potential gold they could have gotten from selling it in their shop: those items are going to shift in value a lot after the update. Players would no longer be actively needing them for professions, and they would become unobtainable, meaning that the "potential wealth" would inflate. Instead, players are given the opportunity to accept that their ingredients are not going to be sold through their shop and they can still get a good amount of gold for the hours of work they spent gathering their materials through the collectors. This may not be as much as they'd get if they sold their items through their shop, but again, it's better than getting nothing at all.
Furthermore: the professions reset was announced ages ago. I seem to remember it was announced during the April 2019 HS Q&A, but it could even have been earlier. Players have had over a year to anticipate the removal of the removal of their ingredients, and plan their strategies accordingly.
My point was never about being able to sell them - which as you've said if your a maxed out level you can barely sell half of the items! But one of that the idea to not reimburse or replace the ingredients (and I'll state again - as they've done in previous updates!) is actually the unfair option and therefore the idea should be possibly revised?
Please don't misquote me. I never said that "if your a maxed out level you can barely sell half of the items", I said that for players above level 32 it is possible to sell their oakport and blackwater items, which is roughly
40% of the total amount of ingredients, through lower level players via a trade. The fact that ingredients have been reimbursed or replaced in previous updates does not mean that this should be done again. I may be wrong but I do not remember an ingredient reset being announced for the exploration update, meaning players weren't actually able to anticipate this, meaning it was a lot fairer to reimburse back then. But even if that weren't the case: the staff team has, as far as I've gathered, put a lot of time and effort into the update that will come to PW in about a month. They put in a lot of effort and a lot of detail that they would like all players to experience, which is why they feel it necessary to reset certain features of the game. Some of those resets were heavily protested against by some of the players,
including myself, which lead to changes being made to the plans. I personally feel like this is not the type of reset worth protesting against, as players have enough opportunity to be compensated for their efforts, as I've said in my previous post.
Basically, you're here saying that we can sell some of them, which is all well and good - but would you not like it if the ingredients you currently have and can't sell were reimbursed or replaced with a 1-item or low level loot bag? I can't see why you would even argue against that? and although you may disagree there are a lot of people, that I know of, that would care to disagree with you, like I have said.
What do you mean by "the ingredients you currently have and can't sell"? I can easily sell them by contacting a low level player and offering some gold for them to sell my items to the collectors. It makes both myself and this low level player happy; no harm done.
Furthermore, I did not argue against your suggestion to replace items with lootbag replacers. I've simply said that the possibility still exists to sell your items to a collector, no matter what type of item.
If there are people disagreeing with me, that's fine. I invite them to come here and tell me why, as that's what a forum is for.
I'm not even asking for the idea to be revised, just that the developers maybe ask the player base their opinion.
I appreciate your input though!
The developers have already asked the playerbase for their opinion. At the end of the Revelius Q&A, Flip invited players to leave their feedback on the forums, if they felt that was necessary. It's exactly what you're doing now, so what's the problem?