Creativity and Passion in Academics and Potterworld 2.0
Staff Highlights
Written by Silquer
Edited by gospojken
Hello, dear readers, and welcome to the Staff Highlights column! This issue, I had the pleasure of interviewing two longtime and accomplished staff members,
TbhKate_ and
MikiMau7, to learn about the work they’ve done and their journeys as staff members! Here is what they had to say:
How long have you been on the staff team?
MikiMau7: I joined in July 2022, so nearly 4 years now!
TbhKate_: I’ve been back on the team for about 9 months, but I’ve been on and off the staff team at different points over the last 7 years.
What made you interested in joining the staff team?
MikiMau7: I first joined the Build team, so at the time I really liked all the amazing builds I had seen for the recent events and thought it would be really fun to be part of! I was also encouraged to apply for Moderation or Academics by a few of my friends, so those roles soon followed!
TbhKate_: Well, I rejoined back in October because Droobledore asked me to help work on the Potterworld 2.0 update, which has been my focus since I’ve been back. Ever since I started doing game design on Potterworld about 7 years ago, I’ve had a passion for creating content and bringing cool ideas to life.
What are your current staff roles?
MikiMau7: I am now the Head of Academics, a Sr. Prefect and part of the Staff Training Crew!
TbhKate_: I am the Lead Game Designer on Potterworld currently.
What type of work do you do in your positions?
MikiMau7: As you can probably imagine, Academics takes up majority of my workload! For that, I work on and review projects for Class Design, help out for Arena challenges, host classes, and I am also in charge of all department decisions, with the help of the amazing Jae! At the moment, my main focus is our Automated Classes, which you may have seen sneak peeks of during our 12th Anniversary Live Event!
As a part of the Head Staff team, I also work closely with the other Head Staff and Leads to oversee the server and improve the player experience!
In my Community Management roles, I help out players and handle any in-game moderation necessary, as well as help in teaching other staff about moderation!
TbhKate_: Right now, I’m pretty much 100% working on the Potterworld 2.0 update. We are completely redesigning and revamping our world and systems for this update, so my time is pretty much all taken up by working on the update. To give a few more specifics, so far my primary focuses for the 2.0 update have been working on the new Potions profession, developing our new puzzles systems, and now I’ve moved on to work on all brand-new world quests.
How much time do you approximately spend on your staff responsibilities each week?
MikiMau7: I usually spend about 5-10 hours online in-game, but I also do a lot of work when I'm not online! I'm not too sure, maybe closer to 20 hours per week?
TbhKate_: Since rejoining the team and working on 2.0, I spend an average of 25-50 hours a week working on the update! Everyone involved in 2.0 is putting in a tremendous amount of time and effort to this update, and we’re so excited to bring 2.0 to the community.
What do you enjoy the most about your roles?
MikiMau7: I really enjoy the creativity I can use in Academics and Class Design! Seeing my ideas turn into a real lesson, and seeing how much the students enjoy those classes, is probably the best part of what I do!
TbhKate_: What I enjoy most about working on Potterworld is being surrounded by such hardworking and passionate people. Working on 2.0 has without a doubt been the most fun I’ve ever had working on Potterworld, and we’ve all been so motivated to keep pushing and creating since starting talks of a new update late last year. Since then, it’s been so fun to bring all of our magical ideas to life alongside such hardworking staff members!
What do you find most challenging with your roles?
MikiMau7: I think probably time-management! I'm a full-time university student, so making time to study, while also balancing all my work on Potterworld and looking after myself IRL can be a lot sometimes, but it's incredibly rewarding! I'm so thankful to Jae and the department seniors for keeping Academics running smoothly while I take my exams.
TbhKate_: In general, Game Design is very deadline-heavy. We operate under strict timelines in which content has to be finished and polished so it can be released on time to the playerbase. Now that I’m working in the context of Potterworld 2.0, this fact is still as true as ever. It can be overwhelming at times to consider how ambitious the 2.0 update is, considering the team working on the update is quite small. The stress of meeting deadlines is as real as ever, because we want to get this update out to players as soon as we can! Thankfully, as I mentioned above, I am surrounded by such strong and motivated people who are working alongside me on 2.0, which has helped immensely when it has felt overwhelming!
What is a favourite memory you have made during your time as a staff member?
MikiMau7: Hmm that's a tough one!! I think maybe my first class as a Jr. Professor. I was so nervous to do something wrong, or break something, but all my students were so supportive and excited to see me host, and I had some really great friends helping in the class!
TbhKate_: My favorite memory so far has been attending the IRL Potterworld staff team meetup back in 2022! I got to meet so many of my friends that I had worked with for years, which was really special. A few of the people that I’ve met on Potterworld have become lifelong friends which I am so grateful for.
Is there anything more you would like to say to those reading this interview?
MikiMau7: I want to thank everyone who contributes their ideas, time and passion to the server! We couldn't be where we are without you all, whether you're a staff member or student, and I can't wait for you all to see the amazing things coming in 2.0.
TbhKate_: I know that players are eager to learn more about 2.0 and finally get the chance to play it, and I just want to assure everyone that we are still hard at work and can’t wait to share more teasers and gameplay with everyone in due time! Thanks for bearing with us and waiting patiently while we get 2.0 ready for release.
It has been wonderful to hear the passion
MikiMau7 and
TbhKate_ have for their roles on the server! A big thank you to them both for taking the time to share their experiences. Be sure to stay tuned for the next issue, where more staff interviews are to come!