Overall, I think the Revelius update is good, but there are a few changes that I think players are having a hard time adjusting too. In my review on the update, I'll give my thoughts on the good and bad changes of the update. I'm merely posting my own thoughts and opinions regarding the update, and I realize not everyone will agree with them. I'm not going to be able to discuss every new aspect, but going to be reviewing how the update affected my own personal experience, potentially affecting others the same as well.
The Good:
The inclusion of having a world map that has all the locations you can travel to in the Wizarding World results in a more immersive experience. Having new villages and locations not associated with the HP Universe creates the server's own lore. The updated Hogsworth castle and other locations are better detailed than the previous models.
Having a gear system which results in players hunting for recipes to craft further items that enhances your character's attributes will result in players having a task to complete and be on a look out for these items when exploring, and also encourages players to explore and obtain these items.
The addition of having a plethora of new quests and side objectives that have a variety of difficulty, reward players with experience and gold as well as items that can be later on used.
The Bad:
One of the biggest downsides of having one huge map to explore is the new emphasis on physical travel. While Potterworld offers a variety of places to visit and magnificent builds, getting to these places are now a journey to which can take several minutes, if not longer, when going from one place to another.
While getting to these places can be achieved by going on foot, having a broom will be more efficient, but even on a broom traveling still takes an unreasonable long time. Traveling by fire dust is instantaneous, but with the inflated cost on the dust discourages players to spend their gold on it. The warp key bag now acts like a /sethome and has a 10 minute cool down, meaning that using the provided map of the world is now the only way to know where you're headed, but even using the map can result in confusion.
I realize that the sever spent hours creating the map, and buried secrets that require exploration to uncover, so it's understandable how they want players to explore it. However, not having a more convenient mean of fast travel results in players of traveling thousands of blocks to get where they need to go, which decreases the amount of time actually doing side objectives and quests. While exploration should be encouraged, removing the easier means of traveling results in players becoming more frustrated, actually decreasing the desire to explore and complete the quests in other parts of the world. It also affects newer players as most of them won't have a broom to use, and they won't have any idea where to go or get back to the castle.
Final Thoughts:
While I'm aware that players are not enthusiastic regarding the new spell system, one of the bigger complaints I've seen is regarding the fast travel and the lack thereof. Reducing the cool down on the warp bag that is AT LEAST under 5 minutes, will reduce the frustration that most players are having. Reducing the costs of fire dust will make traveling easier and provide more reason to explore. In regards to the warp bag, I feel that there should always be a warp back to Hogsworth and Diagonal Lane and then have one customizable warp you can set. These two locations are the most common that people want to go to, and not having easier access to get there can be an announce.
Edit: [Got the warp key idea from https://potterworldmc.com/threads/warp-hear-me-out-pls.4512/#post-44725]
I apologize that this review is rather long, but I just wanted to get my thoughts out there and see what other members think about the update.
The Good:
The inclusion of having a world map that has all the locations you can travel to in the Wizarding World results in a more immersive experience. Having new villages and locations not associated with the HP Universe creates the server's own lore. The updated Hogsworth castle and other locations are better detailed than the previous models.
Having a gear system which results in players hunting for recipes to craft further items that enhances your character's attributes will result in players having a task to complete and be on a look out for these items when exploring, and also encourages players to explore and obtain these items.
The addition of having a plethora of new quests and side objectives that have a variety of difficulty, reward players with experience and gold as well as items that can be later on used.
The Bad:
One of the biggest downsides of having one huge map to explore is the new emphasis on physical travel. While Potterworld offers a variety of places to visit and magnificent builds, getting to these places are now a journey to which can take several minutes, if not longer, when going from one place to another.
While getting to these places can be achieved by going on foot, having a broom will be more efficient, but even on a broom traveling still takes an unreasonable long time. Traveling by fire dust is instantaneous, but with the inflated cost on the dust discourages players to spend their gold on it. The warp key bag now acts like a /sethome and has a 10 minute cool down, meaning that using the provided map of the world is now the only way to know where you're headed, but even using the map can result in confusion.
I realize that the sever spent hours creating the map, and buried secrets that require exploration to uncover, so it's understandable how they want players to explore it. However, not having a more convenient mean of fast travel results in players of traveling thousands of blocks to get where they need to go, which decreases the amount of time actually doing side objectives and quests. While exploration should be encouraged, removing the easier means of traveling results in players becoming more frustrated, actually decreasing the desire to explore and complete the quests in other parts of the world. It also affects newer players as most of them won't have a broom to use, and they won't have any idea where to go or get back to the castle.
Final Thoughts:
While I'm aware that players are not enthusiastic regarding the new spell system, one of the bigger complaints I've seen is regarding the fast travel and the lack thereof. Reducing the cool down on the warp bag that is AT LEAST under 5 minutes, will reduce the frustration that most players are having. Reducing the costs of fire dust will make traveling easier and provide more reason to explore. In regards to the warp bag, I feel that there should always be a warp back to Hogsworth and Diagonal Lane and then have one customizable warp you can set. These two locations are the most common that people want to go to, and not having easier access to get there can be an announce.
Edit: [Got the warp key idea from https://potterworldmc.com/threads/warp-hear-me-out-pls.4512/#post-44725]
I apologize that this review is rather long, but I just wanted to get my thoughts out there and see what other members think about the update.
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