First of all I will focus on the reasons why the travel system was changed. Staff team wanted to encourage players to explore and "to put more emphasis on physical travel now with the inclusion of the world map". Personally I'm not encouraged to explore, I am totally discouraged to do so. Physical travel takes a long time and isn't so easy , and after all it's not a fun thing to do. The cooldown on the warp key bag is ridiculous, and we can only choose one warp. That just makes me to stay in one place as much as I can. Floo network is extremely expensive. I feel like I'm being forced to explore, and I'm forced to go everywhere by walking. I don't know why the exploration was an issue, people always explored even when we had floo network. And after all, what will happen when people are done with exploring? I'm sure they won't spend thousands of gold to get around the map. They will just try to stay in one place as much as they can. This is a even bigger problem for new players who are the ones who should explore the most. In the Harry Potter universe, most wizards can teleport to most places at any time. Another thing that I don't understand is that staff team wanted to promote physical travel, yet when you go to a phone booth in London, you automatically get teleported to the Ministry / when you right click on the cart in the bank, you automatically get teleported to the bank vaults/ when you go to the bus in front of King's cross you automatically get teleported to a place you chose.
Now I have a suggestion that would still make people want to explore but it would profit you in a long run.
Suggestion - bringing back Warp Key Bags with the old Marauders maps feature. You would have a warp key bag and whenever you discover a new location you would need to finish a quest there in order to get the warp as a reward. This way, you still need to find, explore and finish a quest in that location in order to get the warp. There would be many warps and they wouldn't have a cooldown. Floo network would have some exclusive warps, for example the new towns that you can teleport to from any fireplace using the floo powder that would have a fair price, something that you would pay for so you don't have to walk there from the nearest point where you can get with your warp key bag. I'm sure that people would want to get all the warps, and in order to do that they would have to explore the whole map.
I will make a poll to let the players vote. ATTENTION - I would ask the staff team TO NOT vote on this poll. The reason behind that is that I believe that staff team members have a different perspective and can't truly feel the struggles of an average player
Now I have a suggestion that would still make people want to explore but it would profit you in a long run.
Suggestion - bringing back Warp Key Bags with the old Marauders maps feature. You would have a warp key bag and whenever you discover a new location you would need to finish a quest there in order to get the warp as a reward. This way, you still need to find, explore and finish a quest in that location in order to get the warp. There would be many warps and they wouldn't have a cooldown. Floo network would have some exclusive warps, for example the new towns that you can teleport to from any fireplace using the floo powder that would have a fair price, something that you would pay for so you don't have to walk there from the nearest point where you can get with your warp key bag. I'm sure that people would want to get all the warps, and in order to do that they would have to explore the whole map.
I will make a poll to let the players vote. ATTENTION - I would ask the staff team TO NOT vote on this poll. The reason behind that is that I believe that staff team members have a different perspective and can't truly feel the struggles of an average player