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PotterworldMC Reinstatement Protocols

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Hello everyone!

We have decided to write up our protocols regarding reinstatements of former team members in order to bring some transparency to that subject, as well as giving information to any former team members considering joining back.

Each Head of Department has written out the specific protocol regarding their department and ranks, and it’s all been gathered up in the document found here.

For any concerns or questions, please contact a Head Staff member!

Halloween Deathday Party

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Halloween is now upon us and it is time to celebrate Basically Beheaded Benjamin's Deathday Party with all his ghost friends! Head down to the Ghost Ballroom and enjoy the party! The party will remain in the Ghost Ballroom until November 11th.

Scavenger Hunt
Introduce yourself to each of Benjamin's friends. They're all looking for a specific item from their past within the castle grounds. If you find their items, you get to keep them!

Minigames
There are two Halloween themed games available, accessible via Kevin in the Ghost Ballroom. All active Potterworld Minigames will also reward Boo Bucks for the duration of the event!

Skin Competition
To celebrate Halloween, the Media Team is hosting a skin competition! So bring forth your best skin creation skills and participate. Create a custom skin that fits either category. You are allowed to choose a Potterworld hat with your creation. Your submitted skin will be shown to the public with the hat if you chose one. You are allowed to participate in both categories, but you are not required to. The categories are:
- Halloween Costume
- Deathday Party
Once you have finished your skin(s), please use this form to submit your skin. In the case you wish to change your submission, message either the Head of Media or a Media lead.

You have until the 31st of October, 12pm PST to submit your skin.

Each category will have two winners; the Judge's Choice and the Fan Favourite. The Judge's Choice is chosen by a small panel of judges from the Media staff. The Fan Favourite will be chosen by the audience. The competition will be livestreamed during the weekly hangout on November 2nd at 12pm PST. 24 hours...

Arithmancer Applications

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Hello everyone!

The Media department is excited to announce we are reopening the Arithmancer applications for both 2D and 3D Arithmancers. We are very excited to welcome new members to the team!

2D Arithmancers create graphics for the server, such as the banner seen on this post, using photo manipulation software.
3D Arithmancers are responsible for creating renders for the server using 3D manipulation software.

Applications will remain open until the 31st of October, 12pm PST. Do take your time when you fill in the application and make sure you are able to meet all the requirements (listed in the beginning) before submitting it. Please contact the Head of Media if you have any questions.

Click here to find the application, and good luck to all applicants!

Bringing Back Player Reset

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Witches and wizards! Today we bring you an update from the development team.

Bringing Back Player Reset
After some in depth extensive testing, we will finally be releasing the ability to reset your character once more! The item is now free on the store and is available for purchase once per month.

All information regarding the reset can be found the store item, but something to remember is that this should be used at your own caution. If you choose to reset, we will not be able to recover anything that might have been lost.

Click here to visit the store

Other Development Updates
  • We have increased the friend limit from 30 to 50.
  • If a hub is offline, the server will try to connect you to a world instead. This should prevent players from getting kicked when the hub server is restarting.
  • All house-points messages will now be sent in a channel called hourglass. You can join and leave this at anytime, just like any other channel.

Bug Fixes
  • /house scenery is now only usable at your own housing plot
  • You now get notified when your friend goes offline.
  • We’ve fixed some 1.13 textures regarding connected blocks (e.g. iron bars).
  • /tab is no longer usable in minigames.
  • The price of marketplace items can now be set to 0.
  • You are now able to remove items from your shop, even if the stock is greater than 0.
  • “Click to purchase this item” no longer appears on items if you don’t have the required inventory space.

We hope you enjoy these updates, and we want to take this opportunity to thank you for your continuous support and patience

Department of Leisures and Games Update!

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Heya everyone!

In September the build team's main focus had been working on minigame maps, and we're excited to kickstart our contect cycle for minigames this October!
However, with this we will also introduce the Department of Leisures and Games revamp.

The Revamp
Besides the actual department being revamped build wise, we have also changed the way how some of our NPCs work in the Games Department!
Essentially, Droppers, Mazes & Parkours have had their menu split into difficulties. Ranging from easy to hard!
Heads up! You may see some 'duplicate' options in the menu, but it is really a map with a same theme but a varying difficulty - in this case you'll notice it's our old maps we revamped a while ago.
To add onto this, we've also introduced a 'Seasonal [minigame]' option to each menu - what this means is whenever an event comes around, we can re-introduce maps that may have been used in the past but cannot be used anymore for whatever reason, e.g it does not fit the theme of the current event.

Anyway, onto the maps!
Minigame Maps
With this content cycle our main focus is Ministry Maps, maps for /games will come at a later date this month. So keep an eye out!

Parkours: Soulshard Cave Parkour, Beauxbois Parkour, Dormunstrad Parkour, Grawp's Parkour & some of our old pre-revamped parkours!
Mazes: Chamber of Mysteries Maze & Whacky Wizarding Wonders Maze.
Droppers: Library Dropper & Spider Cave Dropper.

Check them out in-game, and of course have fun!

October Tournaments

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The October Flying Tournament Qualifiers will take place on October 12th at 10am PST and the Finals will take place on October 19th at 10am PST.

The October Dueling Tournament Qualifiers will take place on October 12th at 2pm PST and the Finals will take place on October 19th at 2pm PST.

For any information on our Tournaments, click here.

If you have any further questions about the Flying Tournament, please contact a Flying Arena Master (Lisa, Ari, Rose or Adrien). If you have any further questions about the Dueling Tournament, please contact a Dueling Arena Master (Flippy, RobotWizz, Leyla, Jess or Roald).

Rules Update

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Hello everyone!

On behalf of the Moderation department, we'd like to announce an update to the rules! I've recently gone through and updated all the rules to not only be more reflective of who we are as a server, but also to include a lot more detail than what they previously did. These are active immediately, so please make sure that you know them as you will be held accountable.

Please contact the Head of Moderation, or any other Head Staff or Sr. Prefect, on Discord, or submit a ticket in-game or on the website if you have any questions or concerns with the update.

All rules can be found by clicking here.

September 2019 House Cup

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We’d like to congratulate Ravens for being the winners of the 3rd quarter of 2019!

Here is the final tally of house points:
:raven: Raven 24,733 points
:honeybadger: Honeybadger 21,470 points
:griffin: Griffin 17,832 points
:serpent: Serpent 12,755 points

Celebrations have now begun in the Great Hall courtyard. The next House Cup will be rewarded on the 28th of December!
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Voting earns you 10 Voting Tokens per website, you can vote on each website once per day.

Check your token balance in-game by doing '/bal'.

Voting Tokens can be exchanged in the Trophy Room, which is located at the rear of the Great Hall.


Disclaimer: You can only receive your Voting Tokens if you are in-game at the time of voting. Also, please wait for your previous vote to process and produce a confirmation message in-game before moving onto the next website.